gamecat
Explorer
The Serpent Archer and Scorpion Scion PrCs at www.seankreynolds.com fit wonderfully into an egyptian game...
Is there any reason to keep elves, dwarves, gnomes, and halflings in an Egyption-themed campaign?In general, people should be human. Elves could be cast as outsiders from the desert or the plains to the north. Dwarves should probably be friends of rocky cliffs. Gnomes could be nomads, traders and generalists. Halflings could be a slave-race, or a race of desert raiders. I can't think of many races offhand who would be good in an Egyptian setting...maybe serpent-people (Lizardmen, ECL +2), if you'd like.![]()
I'm not saying you can't do that, but having a couple dwarf gods in their pantheon doesn't mean the Egyptians naturally have Tolkien-esque Dwarves too -- and Halflings, and Gnomes, and Elves.Dwarves make sense in an Egyptian game. IIRC one of the dietys and Earth God named Geb or Ged was pictured as a Dwarf. To Egyptize them just call them Children of Ged or something like that.
I'm not saying you can't do that, but having a couple dwarf gods in their pantheon doesn't mean the Egyptians naturally have Tolkien-esque Dwarves too -- and Halflings, and Gnomes, and Elves.
Does Egyptian mythology have the notion of magical not-quite-men out in the wilderness (desert elves) or under ground (dwarves)?Exactly, you could make the elves more along the lines of desert nomads or even base the races off those in the Dark Sun setting which would lend itself easily to an Egyptian pantheon.
Does Egyptian mythology have the notion of magical not-quite-men out in the wilderness (desert elves) or under ground (dwarves)?
Ghostwind said:
Whether or not or keep demihuman races in an Egyptian campaign is entirely up to a DM. Egyptian mythology does not specifically address dwarves and elves per se. But there is no reason why you can't create a suitable culture that would flow with Egyptian mythos. Dwarves wouldn't necessarily have to be an underground race but could very well be the driving force behind the construction of the pyramids, for example. It's all how you want to make it (or not make it for that matter).