Cullain said:
It's the single most broken system I have ever played. Game balance wasn't very good in the core book, and went straight to hell after that.
In general, I don't find the system very good. Skill progression is kinda clunky, and combat is a giant pain.
Cullain
It´s a must for GM to decide which power level he wants in his campaign, or if he decide to ignore it.
That`s it, game balance is not an inbuilt feature.
Kevin Simbieda had said it more than once by really powerful characer classes.
Or an equivalent over character classes who may have problems.
If you are the human city rat, vagabond in an party of true atlantean undead slayers, demigods ant titans you aren`t supposed to functrion of the same parameters.
OTOH we were a party of a wolfen demigodess(Ley line Walker(aka wizard) Mindmelter(psionic), godling of the norse pantheon, dragon (hatchling?) tattooed technowizard(vampire hunting specialist), an advanced machine man in the adventure before the new.
what happened our must needed popwer was the psionic ability machine ghost, to go in the computers.
If we had thought to fought our enemies mtm we would have been annihilated.
Nothing an descent gifted equipped human hadn`t could do also.
We play a very rules light combat, and it functioned very good.