[OT] What comic book characters/worlds have made it into your game?

The_Universe

First Post
Just curious!

I for one am in the process of ripping off the League of Extraordinary Gentlemen books (as are several other people on these boards, independently...)

My fiance ripped off psylocke from Xmen for a D20Modern character.

Does anybody have a short, hairy fighter with elaborate spiked gauntlets that constantly says "Bub"?

Anybody playing a rogue/fighter with a taste for vigilantism with an affinity for certain flying rodents?

Secondarily, what comics SHOULD be pulled into D&D/D20?

Have at it!
 

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It's never happened on purpose, but one time I accidentally gave a character a ring of jump, slippers of spider climb, and a wand of web.

Another time, in an Arabian-knights style game, the players played a street urchin, a lone European, and a guy who just went around saying "I'm the bard. I'm the bard." One of us then realized our characters were Aladdin, Lawrence Of Arabia and Shakespear.
 

The_Universe said:
Just curious!

I for one am in the process of ripping off the League of Extraordinary Gentlemen books (as are several other people on these boards, independently...)

My fiance ripped off psylocke from Xmen for a D20Modern character.

Does anybody have a short, hairy fighter with elaborate spiked gauntlets that constantly says "Bub"?

Anybody playing a rogue/fighter with a taste for vigilantism with an affinity for certain flying rodents?

Secondarily, what comics SHOULD be pulled into D&D/D20?

Have at it!

Well, there's TONS of comic book references in my Marvel games. :D

Seriously, though--there's a fair amount, both in my games, as well as in my friend's games. One player essentially made up Wolverine (or a Wolverine-like character) in Shadowrun. I've often made Thor-like PCs & NPCs.

A had an idea for a city in my campaign for a while. There were many old campaigns where some, if not most, of the players played themselves in a game (or alternate versions thereof). Whether a mage teleported us to a homebrew D&D world, we were cryogenically frozen & later freed in the future that was Cyberpunk, or we placed versions of ourselves at the start of TORG's reality wars, we incorporated ourselves into the games from time to time.

With this in mind, I was considering creating a "weird" city IMC, full of strange cultures, beliefs, and behavior. The reason why this place was so strange is because, well, we (the players) were there. Our own views, idiocyncracies, & other things were adopted by the city (since the city, once a village, grew, survived, & prospered due to our actions). And because of this, certain elements strange to the rest of the native populace, yet eerily familiar to us Earthlings, are part of this city. It had been well over a century since the Earthlings were there, but that's all the more time for the strangeness to sink in & grow. For example:

* An infamous villain of this town is the Green Goblin--who literally is a green goblin (with levels in PC classes, of course). His evil is often thwarted by the colorfully-dressed hero known as Spider-Elf.
* A paladin known as "The Avenger," armed with a hammer of thunderbolts, a round shield that can be thrown (& returns), and dressed in magical, red & gold armor. Has fought an evil, green & grey armor-clad, tyrannical wizard who hides his disfigured face behind a mask.
* A quirky hero is an amnesiac dwarf barbarian, able to regenerate & who fights with a strange set of clawed bracers/gauntlets (sort of like the enchanted Tiger Claw Bracers from the hardbound Greyhawk sourcebook, but retractable). Known to associate with a steel golem, who throws the raging dwarf at his foes.
* The city is watched by a lone monk, renowned for his intelligence, fighting skill, & style of dress, with his cloak of the bat (with matching cowl). His sworn foe is an insane jester (bard) who was permanently disfigured by magic.
* A special sorcerer's guild protects the city, recognized by their magic rings, distinctinve garb, and the green lanterns that illuminate their headquarters.

(Waits for the groans to stop.)

Lots of stuff like that. It was more of less done for humor's sake, as well as a bit of a nod to some of our past campaigns (& showed how, though well-meaning, we could really screw up a society if we tried. :D ).

As for what should be pulled into D&D/d20, I'd say it's up to the players & DM. You could go with blatant Marvel or DC themes (like I did for the "weird city" idea), or you could use minor elements. With d20 Modern, it may not be so much of an issue, though for D&D it could. Then again, some things may work great for D&D--Crossgen's Scion & Sojourn seem to have great potential for D&D, while The Path and Way of the Rat has potential for OA.

But then again, the Elseworlds which set the JLA in a fantasy/medieval realm can work as well. And Morgan Le Fey's imposed reality, turning the modern world into a medieval one (with medieval versions of the Avengers). Finally, the current comic "1602" from Marvel has an Elizabethan skew on the Marvel Universe, so that could work as well.
 


In a 1e game, I ran my players through a mansion that was a portal between the dimensions. On their way through the mansion finding the one (of thousands) magic mirror that would take them to the alternate reality they were looking for (to retrieve an item needed to restore a PC to life), I had them run into a group of daleks (from "Doctor Who"), Captain America, a Neanderthal hunting party, Alex and his droogie gang (from "A Clockwork Orange"), and a group of Cylons (from "Battlestar Galactica"). It was fun for one adventure, but nothing I'd do on a permanent basis.

Johnathan
 

Unless you count the PC fighter with the scythe and cloak, and obsession with ominosity, nada. (He's a Batman/Magus (from Crono Trigger) cross of some kind. Mostly Magus. As Magus is partially Akira Toriyama's handiwork, that sorta counts, right?)
 

AFGNCAAP said:
* A quirky hero is an amnesiac dwarf barbarian, able to regenerate & who fights with a strange set of clawed bracers/gauntlets (sort of like the enchanted Tiger Claw Bracers from the hardbound Greyhawk sourcebook, but retractable). Known to associate with a steel golem, who throws the raging dwarf at his foes.

Sounds like you could make him a Grendel, a type of Dwarf/Troll (or human/troll) halfbreed with fast healing and regrowth.
 

I think Dr. Doom makes it into almost every DnD game eventually.

But...
I once combined the historical/literary figure of Punch (thank you Mr Ken Hite and sjgames Pyramid site) and the Joker for a CE Rogue/Cleric.

I drew up note for a whole campaign for a Fables-esque setting in d20 M and we wound up playing somethign else.
 

Grimm the Half-Earth Elemental Ogre Monk was a straight up rip-off of Ben Grimm. This guy was gonna be *awesome*, but the PC's killed him the first round of combat.

I never even got to say, "The Time Of The Clobbering Is At Hand!"

A friend of mine is incapable of playing a Paladin who is a direct knockoff of Captain America.
 

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