D&D 5E Out of the Abyss OOC


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I believe so, that's what I counted when Kamael moved. Was hoping you'd still be able to get to S23 in order to get a shot off, but of course Raza only has speed 25', not 30':( Shame no-one in the group has something like lightning lure!

Hopefully when Solace takes her shot, she can move to S23, shoot and then move back further, but we'll still be moving through each other. I love the fifth edition move shoot move rules though, makes kiting much easier!!
 

That's what I thought, and how I posted for Raza's action. Thanks. And I agree, I like the shoot and move rules better than any I've played before.
 

I'm away from my PHB at the moment; does it take an extra 5 ft of move when moving through an occupied square?
Just confirming that, yes, you can move through a square occupied by an ally, but it counts as difficult terrain and therefore costs double movement for that square. You cannot normally move through a square occupied by a foe.
 


The knot is up top in the gear. It would be pretty hard for Brinn to climb up 80' of chain. Not impossible, mind you, just...improbable? Likelihood of death? The basket is affixed to a limb that juts out over the edge of the cliff by 10'. The limb swivels once it's up top to allow people to get in and out of the basket. The limb could be made to rock to get the basket closer to the cliff wall...I don't really think we need to affix a DC to do that, it could be something you or I narrate, and would require an Action.

Also, yup, confirming that a 20' drop to the floor would be 2d6 damage. A person jumping alone could use Inspiration to avoid that damage, though (tuck and roll?). Alternately, Brinn could tuck Stool and Jimjar (they're both small, why not?) under an arm and jump, but doing that will impede Brinn's ability to avoid taking damage himself. He could protect them from harm, but he'd suffer the 2d6 from the fall.
 


I take blame for your confusion.

[sblock=Fuel to the fire]
We're in Round 2:
Kamael's had a turn.
Raza's had a turn.
Brinn's had a turn (I'm treating the post in the IC you made for Brinn in the last couple of minutes today as a clarification of Brinn's turn this round).
Asha's had a turn. (After Asha's turn, I called for Con saving throws from Kamael, Raza, Solace, and Kago...so we've had some chatter in the IC about who made and who failed their save.)
The quaggi have all had a turn.
Solace didn't get a turn because Asha's spell knocked her unconscious.
The Giant Spider didn't get a turn because the quaggoth killed it.

So, as of right now, it's Kago's turn. After Kago, it'll be the NPCs' turn (Stool, Jimjar, Shuushar). After the NPCs act, we will start the top of Round 3. Still confused? Good, I've done my job here. :D


Initiative:
Kamael 22
Raza 19
Brinn 17
Asha 15
Quaggi 8
Solace 7
Giant Spider
Kago 4
NPC Prisoners 1

Read more: http://www.enworld.org/forum/showthread.php?473557-Out-of-the-Abyss-IC/page11#ixzz3wa7xpM7K[/sblock]
 

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