Testing a battlething.
[sblock=Solicitude]
[size=+1]Solace[/size], Aasimar Rogue Tanner 3 (Swashbuckler)
Initiative: +5; AC: 12; HP: 21/21 (3d8); Speed: 30 ft; Inspiration: Yes.
In Hand: rusty club.
Str -1 Dex +2 (save+4) Con +1 Int +1 (save +3) Wis +2 Cha +3
Skills: Acrobatics (expert), Perception, Stealth, Deception, Persuasion (expert), Insight, Thieves' Tools
Racial Abilities: resistance to necrotic and radiant; Light (cantrip); Lesser Restoration (1/long).
Rogue: +2d6 Sneak Attack; bonus action to Hide, Disengage, or Dash; Fancy Footwork (no opportunity attack from someone I've melee attacked that turn).
[/sblock]
[sblock=Solicitude]
[size=+1]Solace[/size], Aasimar Rogue Tanner 3 (Swashbuckler)
Initiative: +5; AC: 12; HP: 21/21 (3d8); Speed: 30 ft; Inspiration: Yes.
In Hand: rusty club.
Str -1 Dex +2 (save+4) Con +1 Int +1 (save +3) Wis +2 Cha +3
Skills: Acrobatics (expert), Perception, Stealth, Deception, Persuasion (expert), Insight, Thieves' Tools
Racial Abilities: resistance to necrotic and radiant; Light (cantrip); Lesser Restoration (1/long).
Rogue: +2d6 Sneak Attack; bonus action to Hide, Disengage, or Dash; Fancy Footwork (no opportunity attack from someone I've melee attacked that turn).
[/sblock]
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