Dragongrief
Explorer
I'm looking for help with a skill challenge.
In my next game the characters may find themselves fleeing down a mountain from a collapsing temple (depending how the preceding encounter goes).
Unfortunately I'm having difficulty thinking of a way to keep it exciting. The goal of the challenge is to navigate to a safe area without getting too beat up (there will be a "boss fight" shortly afterwards).
Dungeoneering and Nature seemed like the best options for success, with Acrobatics and Athletics to avoid injury.
How would you handle the situation?
In my next game the characters may find themselves fleeing down a mountain from a collapsing temple (depending how the preceding encounter goes).
Unfortunately I'm having difficulty thinking of a way to keep it exciting. The goal of the challenge is to navigate to a safe area without getting too beat up (there will be a "boss fight" shortly afterwards).
Dungeoneering and Nature seemed like the best options for success, with Acrobatics and Athletics to avoid injury.
How would you handle the situation?