Will Doyle
Explorer
Why is a prince an adventurer? Isn’t that dangerous?
Historically, Kings and Princes were often involved in front line fighting.
In fact, they still are: Prince Harry Heads Home From War Zone - Prince Harry : People.com
Why is a prince an adventurer? Isn’t that dangerous?
Why do people need to go to the Feywild? Can you come up with some reasons for people to make the rather dangerous and time-consuming trip (waiting months to go through the door)? This seems to be the likeliest question the players will ask and there’s no direction on why.
How, exactly, is the Moonstair traversed? This can’t be too dangerous, but it seems like it is. Is it covered in wooden planking? Do “mists” carry worthy travelers from one stone outcropping to the next?
Who are some of the temple ritual casters and whom do they worship?
What are some of Cham’s stories? It’s hard to roleplay him as talkative without some initial ideas for stories.
Is there a suitable alternative monster for the oni mage in Encounter One?
How can the heroes expect to get back to town in time for Skalmad’s raid? 1 ½ days is a long time.
A set of very well tended wooden bridges with stone supports connects the islands leading to the Moondoor. These bridges resemble a large boardwalk and several shops are stationed on some of the larger connecting islands (sweet shops, souvenirs, etc.).2. How, exactly, is the Moonstair traversed? This can’t be too dangerous, but it seems like it is. Is it covered in wooden planking? Do “mists” carry worthy travelers from one stone outcropping to the next?
This group of troglodytes has modified their tribe symbol from an eye to an eye enclosed by a stalagmite, though that might be difficult to discern. The roper would happily talk to anyone speaking primordial, but basically tell them he's glad for fresh (non-trog, non-troll) meat. Maybe if the heroes leave one member or promise to bring someone?13. Can the heroes negotiate with the roper? How can the heroes determine that the roper is not friendly with Skalmad and that the troglodytes serving the roper are runaways? (See #16.)
Norgg refers to himself in the third person and knows all of the skulls by name. If the PCs talk to him, he asks for their names and then stares at each, measuring their skulls visually. He frequently switches between giant and common, even in the middle of sentences. The bear is quite happy with Norgg as he gets all the leftovers and Norgg gets the skull. The bear warns adventurers to stay away from him, Norgg, and the skulls.22. Is there any other roleplaying advice for talking to Norgg or even his dire bear?
The bargain could be a prelude to Revenge of the Giants, in which case, no. The galeb duhr does not willingly give up. He will, however, try again later and may try to convince any goliaths to join him.31. Can the PCs conduct a skill challenge during combat in W9 to convince the galeb duhr to abandon his bargain? Would he ever work with the heroes?
This would be a good opportunity to provide the players information that they might have missed from past failures. In particular, he might mention that Skalmad can't be permanently killed. He can also tell the heroes about Dethos the Scribe and clue the party in on his role in the Trollhaunt.32. If captured, what can the galeb duhr tell the heroes?
I had come up with a few preliminary ideas, but nothing set in stone yet.How are you going to tie Revenge of the Giants in with this module if at all possible?