3catcircus
Adventurer
What do you do about them? I've a group set in the Forgotten Realms that I originally was a player in and now they want me to DM. Fine - but how do I go about developing the campaign without getting angry at them when they have the following attitudes/statements (past and present.) Right away (before I even take over from the current DM), the demands and caveats and conditions start.
"We want swashbuckling adventures *and* to travel to Kara-Tur and fight samurai and ninja." (Since when did an ocean appear in The Hordelands? We're in Thesk right now - you can either *go west* and have swashbuckling adventures or *go east* to hit Kara-Tur.)
"We don't want you to play your PC as an NPC when you take over as DM because it overshadows the rest of us!" (Ok... so who is gonna be the rogue?)
"We don't need a rogue - just don't send us into places full of traps."
"No desert adventures." (Not my fault they didn't heed my advice to trade their full plate for light armor prior to setting off into the desert when I attempted to run Desert of Desolation a few months ago.)
"You make the encounters too tough." (Not my fault they didn't buy things like tanglefoot bags and alchemist's fire when I ran them through UK2 and they didn't have magic weapons and complained about fighting the perytons instead of using some brains, improvising, adapting and overcoming...)
"You don't make things fair." (I'm not here to spoon-feed you the adventure - think instead of whining - related to the Desert of Desolation module, above, when I refused to concede to their frustrated demand to "Just let us out of this damn maze!!!" It wasn't until, *finally* one of them had the brains to climb up and out of the maze after entering a set of rooms that allow this. God forbid they actually (gasp) draw a map!?!?!)
"We don't want your character because he is evil" (Stated when I, as a PC rather than a DM, used Summon Monster to summon a demon - which we needed to fight what we were fighting.)
"You are a b*****d and this isn't right." (Loud complaints when I refused to give one player any XP for an encounter in which his Paladin of Tyr purposely killed fleeing women and children (granted, they were xvarts, but still), clearly against the whole idea of a Good character - who *at the most* should have only subdued them.)
Any suggestions, other than refusing to DM?
"We want swashbuckling adventures *and* to travel to Kara-Tur and fight samurai and ninja." (Since when did an ocean appear in The Hordelands? We're in Thesk right now - you can either *go west* and have swashbuckling adventures or *go east* to hit Kara-Tur.)
"We don't want you to play your PC as an NPC when you take over as DM because it overshadows the rest of us!" (Ok... so who is gonna be the rogue?)
"We don't need a rogue - just don't send us into places full of traps."
"No desert adventures." (Not my fault they didn't heed my advice to trade their full plate for light armor prior to setting off into the desert when I attempted to run Desert of Desolation a few months ago.)
"You make the encounters too tough." (Not my fault they didn't buy things like tanglefoot bags and alchemist's fire when I ran them through UK2 and they didn't have magic weapons and complained about fighting the perytons instead of using some brains, improvising, adapting and overcoming...)
"You don't make things fair." (I'm not here to spoon-feed you the adventure - think instead of whining - related to the Desert of Desolation module, above, when I refused to concede to their frustrated demand to "Just let us out of this damn maze!!!" It wasn't until, *finally* one of them had the brains to climb up and out of the maze after entering a set of rooms that allow this. God forbid they actually (gasp) draw a map!?!?!)
"We don't want your character because he is evil" (Stated when I, as a PC rather than a DM, used Summon Monster to summon a demon - which we needed to fight what we were fighting.)
"You are a b*****d and this isn't right." (Loud complaints when I refused to give one player any XP for an encounter in which his Paladin of Tyr purposely killed fleeing women and children (granted, they were xvarts, but still), clearly against the whole idea of a Good character - who *at the most* should have only subdued them.)
Any suggestions, other than refusing to DM?