Paladin Code of Conduct

shilsen said:
Just for the record, I'd never actually played a paladin at the time I wrote the article.

Actually, that's probably why the article was so good...

I have played with far too many gamers that felt that choosing paladin as a class eliminated any variations caused by race, other classes, culture, background, adventuring history and even the different gods that could be served. To these gamers, every paladin should be just a husk, with a cloned brain inserted so that they all talked alike, acted alike, thought alike. It really ruined the class for me. For flavor reasons, my next campaign has no clerics, monks or paladins, just druids. It was tough axing clerics, but not even a blink at ditching paladins.

-Fletch!
 

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Here is part of the Code of Hieroneous I'm working on.


A righteous warrior always observes the rules of honorable warfare. The tenets of honor and chivalry are to be upheld even in the face of enemies that do not grant the same respects. Never strike a helpless opponent or one who is down and unable to defend himself. Never lower yourself to the base level of your opponent.

Service to ones fellow man is the highest service one can undertake.

Law and justice are the cornerstones of a righteous society. Never subvert the rule of law in the name of expediency or put oneself above righteous authority.

Relentlessly pursue evil and destroy it, but never let the desire to smite the evils of the world take one outside the rule of law and justice. The ends do not justify the means.

Lethal force is not always the best option for dealing with evil. Do not let wrath cloud ones mind to other options that may lead to greater good.

Show the power and righteousness of Heironeous in every action and word. A righteous warrior can fight evil by providing an example of courage and good to all those who witness him. Changing the hearts of men by example is one of the noblest ways to spread justice and law.

Be careful of who one associates with, the subtle influence of less righteous companions has been the downfall of many a noble warrior. A righteous warrior never associates with those he knows to be of questionable character.

Treachery and deceit are the tools of Hextor. Avoid them at all costs. Better to die a thousand deaths in the name of truth than to live by lying.

Beware the lure of riches and worldly possessions. The desire to acquire wealth and personal power will blunt the edge of a righteous warrior and cause him to center his attentions on things that do not spread law and justice, or show the power and humility of a knight of Heironeous. A knight who tithes half of his wealth to the church is blunting the lure of gold and jewels.
 

interesting article. When I have some time I will have to sit down and write up my code.

and Yes.. I do know that St.Cuthbert is not who you would normally associate with a Norse like culture. However.... the "Gods" as the population as a whole knows them, and who/what they actually are are two different things.

The Crusader is probably the most suitable type of code to follow for me.

And that code of Hieroneous could be very useful.. for the other char.

now.. where is my copy of the 13th warrior..
 

Last paladin I played was lawful, and I mean LAWFUL good. And worshiped Correllon. He lost his paladin abilities more than once for being too strict and undeviatory. :)
 

WELL THIS IS THE CODE OF MY PALADIN

Arjuna`s Code of Honor:

“The Just shall be protected, the Guilty shall be punished.”
I am a soldier of Helm. A professional! I will do all that my faith requires of me.
I am a volunteer, knowing well the hazards of my profession.
I serve with the memory of those who have gone before me : like the Order of the One True Vision. I pledge to uphold the honor and integrity of all I am - in all I do.
I am a professional soldier of my God. I will teach and fight wherever my faith requires. I will strive always, to excel in every art and artifice of war.
I know that I will be called upon to perform tasks in isolation, far from familiar faces and voices, with the help and guidance of my God.
I will keep my mind and body clean, alert and strong, for this is my debt to those who depend upon me.
I will not fail those with whom I serve. I will not bring shame upon myself, my Temple or my God.
I will maintain myself, my arms, and my equipment in an immaculate state as befits a soldier of Helm.
I will never surrender though I be the last. If I am taken, I pray that I may have the strength to spit upon my enemy.
My goal is to succeed in doing the will of Helm - and live to succeed again.
I am a member of Helm's chosen soldiery. God grant that I may not be found wanting, that I will not fail this sacred trust
 


Here's the code I put together for my current paladin of Myashar, a homebrew goddess of Retribution and Law.

The Code:

The List of Fealties: The Lady of the Gallows, The Order, Law, Justice

The Three Tenets - Punish the Unjust, Enforce the Law, Protect the Just

Death Song of the Myasharans:
If we should fall in duty's cause,
Speak but this 'bove our pyre -
They fell and fought for Justice sake,
And turned not from Law's fire.

Myasharan Paladins and the Virtues:

Charity:Myasharans do give money and goods to charity as other paladins do, but it is not a virtue they focus on. Itinerant Myasharans tend to be less charitable, since they rarely have much money to spare beyond their immediate upkeep.

Chastity/Celibacy: This virtue has no real role for Myasharans. Sexual activity is neither recommended, nor frowned upon. However, like most paladins, Myasharans do not usually have much interest in (or time for) casual relationships, and few are willing to wed one of the butchers in black.

Chivalry (Courtly Love): The Myasharans are usually much too serious to waste time upon such frivolity, and if one does indulge in it, that is purely a personal choice.

Courtesy: Another virtue that is practiced by, but not particularly important to, Myasharans. While courteous enough to those that they meet, a Myasharan’s duties are usually such as to require leaving social graces by the wayside.

Fealty: Unlike many other paladins, Myasharans owe their fealty to no material institution, but to the law and to justice. This may lead to a travelling Myasharan temporarily following the edicts of a secular government or authority, his final allegiance lies to the letter (and sometimes the spirit) of the law.

Honesty: Since the law is usually enacted in public surroundings, a Myasharan will usually emphasize honesty and openness in his dealings. Similarly, a Myasharan will seek to punish crimes openly and preferably in a public place after due process of law. However, if it is necessary in order to secure just retribution, a Myasharan may take to some degree of subterfuge, although he will minimize this as much as possible.

Honour: A Myasharan’s attitude to honour is similar to his attitude to honesty, emphasizing it as much as is possible with regard to the cause of justice. While a Myasharan will not take recourse to poison or similar dishonourable approaches, he is likely to accept that evildoers do not deserve the highest level of honourable treatment.

Hope: A Myasharan is usually not the best paladin to engender hope in others, although he may uphold and express the idea that those who are just and good will always be protected from those who are evil and unjust.

Humility: This virtue is rarely upheld by most Myasharans. Their roles as enactors of the law, and as a combination of judge, jury, and executioner in wilder areas, actually tends to engender some degree of pride. The Myasharan emphasis on wearing easily identifiable armor and weapons is a pointer to the same.

Industry: The Myasharan ethos does not either particularly uphold or condemn the virtue of industry. In practice, most Myasharans do tend to be fairly industrious, mostly due to their emphasis on self-reliance.

Justice: This is the ultimate virtue for a Myasharan, with some emphasis on retribution. He strives to simultaneously uphold the letter of the law, as well as the spirit of justice. He prefers to be an instrument of justice, rather than its final arbiter, enacting the just decrees of a higher power or institution. He is not a supporter of vigilante justice. Only in the rarest of cases does he serve as judge, jury and executioner. He only does so in the rare situation where the social system is unable or unwilling to act, and where the crime is too grievous to go unpunished. In most cases, he simply seeks to uphold the concepts of justice in his surrounding society through his own speech and actions.

Moderation: While moderation is common enough among paladins, it is not a virtue particularly practiced by Myasharans. The quest to bring justice and retribution to the lawless does not encourage moderation in thought, action or speech, and most Myasharans tend to be extremely forthright in the pursuit of their goals.

Poverty: Poverty is another virtue neither emphasized, nor shunned, by Myasharans. Itinerant Myasharans often have to depend solely on themselves, and spend their wealth on better weapon, armor, horses, and a few magical items, if possible. Hence, while they may possess costly items, they rarely have liquid wealth in excess.

Tolerance: In some ways, this virtue is anathema to Myasharans. Tolerating a crime (or even worse, forgiving it) is totally against their code, and it is the role of every Myasharan to ensure that criminal acts are speedily punished. At the same time, less than good acts which are nevertheless legally acceptable are often accepted by Myasharans, and arguably this is another form of tolerance.

Valour: Membership in perhaps the only unpopular paladin order, coupled with their explicit role of bringing justice to the wicked, often leads Myasharans into dangerous situations. Most of them strongly uphold this virtue, and are unflagging warriors in the cause of just retribution.
 

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