Darth Cyric said:You're missing the point.
The POINT is that we're trying to force the Paladin to play fair with his Divine Challenge without nerfing the crap out of him. And line of sight maintenance WOULD nerf the crap out of him.
And the Rogue can still surprise strike at the Wizard, mind you. But he'll pay the price for it. That's the intent of Divine Challenge in the first place!
Line of effect would not though? (Bold emphasis mine)
Personally, I think increasing the range to Burst, 10, while also requiring continued line of effect, is reasonable.
Of course, most of the QQ'ing (Yes, I'm stealing the term.) seems to be regarding the potential abuse of the ability regarding solo monsters.
The Coward Paladin is not going to be effective marking a single monster from a mob of 12 or so, is he? He still needs to be in the thick of it, blocking physical access and laying the smack down on anything that moves past, as well as absorbing the attention of whatever big-bad is in place.
That lurker monster might decide that it is still worth the risk of divine retribution, and make that sneak attack on the casting Wizard (There's a question.. if stealthed, and responding to an Opportunistic Attack Opportunity, does sneak attack apply?)
In any case, is there any reasonable cause to believe LoE/Burst 10 is not a viable solution?