I'm not into playing or expecting lawful stupid paladins.The paladin should have confronted the dragon. If you’re genuine about role playing a character of faith, not just paying lip service for the image rights, there’s great honour and worth in martyrdom.
An actual play example, concerning a paladin in a Rolemaster game. RM is a game with random crits, and is also one in which defeat of foes frequently occurs by disabling them via accumulated penalties to action, perhaps leaving them maimed but allowing their bleeding to be staunched so they can be taken prisoner/sent on their way/whatever. The first time the player of this paladin actually killed an NPC in combat was when he rolled a death crit - 00 on the percentile dice - and therefore beheaded the foe. This sent him into a period of deep mourning and introspection, and he wandered alone away from the rest of the party. I (as GM) rolled a random encounter, got a low level demon, and proceeded to have that demon appear near the paladin and begin taunting him for his conduct. I assumed that the paladin would attack the demon, on the grounds that demons speak falsehoods and not truths, but in fact he interpreted the whole thing as a sign from his god that he had done the wrong thing and deserved punishment. He therefore let the demon beat him to a pulp, until - realising that there was no more sport to be had here - it let him go. The paladin in question spent the next part of the campaign trying to atone for (what he took to be) his wrongs by building housing for refugees fleeing war in a neighbouring country.
That is wrong on the face of it. Kamikaze pilots, for example, could not fulfill their objectives and come out alive. There are more modern examples as well.
As far as the whole "death before dishonor" thing goes, well, the unbelievable evil that has been done in that name is a list far too long to list here.
But, ok. Why don't the baddies just kidnap some random person, and demand that every paladin in your world fall on their sword? After all, what's the difference? The NPC will die if the Paladin's so not kill themselves, therefore, according to your logic, exterminating every paladin in the world would take a couple of weeks at most.
Seems a simple answer to getting rid of paladins from the game. @lowkey13 would be proud.![]()
So what is your ruling? How do you address it?
Do you rule that the best response the player could think of at the time was not good enough? That they can no longer be an oath of the ancients paladin?
The paladin also doesn't know that there's no chance of persuading the dragon, or of some other solution. THat's the player's knowledge driven by his/her understanding of how his/her GM runs the game.The players know that. The paladin probably doesn't.
This is true. When one chooses the lesser of two evils, one is still choosing evil. There's no argument there.
I would add, though, that we should try to tease out between events that are tragic versus events that are immoral, especially when it comes to the pc class of the paladin. I don't know enough about the original scenario, but it's often easy to confuse tragic for immoral, both in the real world and in rpgs.
Yep - I think I might have posted about this upthread (though maybe it was in the recent lewpuls alignment thread).While I agree with you, don't you think it funny that Gygax's 1e AD&D definition of Lawful Good is "the greatest good of the greatest number, and least harm to the rest" - ie a Benthamite Utilitarian standard?
Yeah, take away my geek card.
A better example would be Sophie's Choice - a woman forced by the Nazis to choose between her two children. One of whom will live, one will die.
Again, while Sophie blames herself, I don't think she did anything wrong or evil. Had she not chosen both children would have died. The player in the OP's scenario believed he could either leave the NPC with the dragon or they would both die.
To me, it's the intent and reasoning behind the paladin's choice that matters. He saw only two options: both he and the NPC die or only the NPC dies. Since he was on a mission to save the world, dying for no reason would have been the more evil choice.