Cryohaggar
First Post
I disagree. The very first sentence of the ability description is: "Once per day, a paladin may attempt to smite evil with one normal melee attack."
That seems quite explicit to me.
Exactly, besides, if it'd be a sandard action and not an attack then you wouldn't be able to make a charging smite, and then the PHBII variant would be absolutely pointless.
Now, as a matter of common sense, a Paladin is a melee character, and limiting her attacks is a terribe idea, paladin smites as an attack, then --if BAB and such allows to-- continues pressing the bad guys.
As for getting the attack bonus against non-evil characters, duh, it's called Smite EVIL for some reason, don't you think?
For those guys who want to smite non-evil folks with a Paladin and getting all the pros and none of the cons, play a Gray Guard (with Smite Chaos and later plain Smite), play a Pious Templar (again, plain Smite) or trick your DM to let you get the bonus to hit...