Paladin/Sorceror Hybrid - 3 in 1 implement/weapon?

The character builder as of now doesn't seem to let it work, but hey, it doesn't like someone dual wielding spiked shields and using tide of iron either.
 

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I disagree; I would say the feat trumps the hybrid description as a more specific rule.

AIP allows you to use a different implement with your class. For a hybrid character, both classes are 'your class.' This -to me- would mean the new implement becomes a new implement which is usable by both classes.

Alternatively, AIP allows you to use a different implement with your class; this turns whatever the new implement is into an implement which can be used by your arcane class. As such, it now becomes an implement of your class; the hybrid rules then kick in and allow you to use it with your other class as well.


edit: Consider how the monk would work as an example. Monk implements can be any weapon a monk is proficient with. So, let's say the monk takes a feat to pick up a new weapon; for sake of example, let's say Spiked Chain. The Spiked Chain now turns into a monk implement; a monk/paladin could use a spiked chain as a holy symbol.
AIP alows you to use an implement type your with your Arcane Powers, it does not allow you to make that Implement a Class Implement. This isn't any different then MCing Wizard. You can now use a Staff/Orb/Tome/Wand for Wizard powers, the same way AIP lets you use an x for Arcane powers. There is no specific text in the hybrid implement rules OR AIP that says it works, so it doesn't. The only text we have says "Class Implements." Does AIP say it adds that implement to your class? Nope. Doesn't work.

Thankfully he isn't playing a monk.
 



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