Pangenre RPG Core Rules Released on DTRPG.

Pangenre

First Post
Pangenre RPG Core Rules now available at: "http://enworld.rpgnow.com/product_info.php?products_id=79871"



"So, a Wizard, a Pirate, and a Space Marine walk into a bar..."

...and in the Pangenre RPG System, the rules still work!


What is the Pangenre RPG?

The Pangenre RPG Core Rules are the centerpiece of the Pangenre RPG System, a true multi-genre roleplaying game you can to use to build your own fictional campaigns.
What Sets Pangenre Apart?


  • You can seamlessly drop characters from any game setting into any other. The skill-based character system eliminates restrictive archetypes common in many other games.
  • Pangenre is modular, allowing for easy addition of new content.
  • Pangenre seamlessly integrates firearms into multi-genre role-playing. Guns, whether archaic, modern, or futuristic, will work realistically, even in medieval fantasy settings.
  • Pangenre uses a wound system that realistically portrays damage to both characters and objects. Neither your characters nor your robot pals are simply 5-foot cubes of "hit points."
  • Pangenre is built from Open Game Content as defined in the Open Game License (OGL). This makes it easier for experienced players to assimilate the sweeping changes we made to the character and combat systems. It plays quickly and easily without sacrificing realism, even when fighting large battles, while retaining the depth and detail of the Open Game rules. The base SRD rules have been retained where possible, streamlined and simplified where possible, and converted where necessary.
The Pangenre RPG Core Rules are campaign-neutral and do not include scenario or campaign materials. Pangenre, LLC plans on releasing such materials in the future. The focus of this Core rule book is on modern scenarios, but we have included information for archaic and futuristic skills and equipment to give you added freedom in developing or adapting your games (as well as to give you a sampler of what will be in our supplements).
 
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From Mud to Silver: Horror in the Old West - Pangenre, LLC | RPGNow.com

Cowboys and Indians and Ghouls in the lost town of Muddy Gulch!

It's 1875 along the Arizona-New Mexico-Mexico border. The town of Muddy Gulch is in trouble. The local silver mine is running dry, threatening to make Muddy Gulch into a ghost town.
The stage coach line has been robbed three weeks straight. People are going missing. Are the local Apache tribes responsible? Bandit gangs?
Or is it something more sinister...?


This adventure module contains a mini-campaign written for the Pangenre RPG System™, but it can be adapted to other games.

  • 8 to 24 hours of play time, depending on play style.
  • Main plot and additional sub-plots.
  • 7 detailed, pregenerated characters to play or use as NPCs.
  • Uses both the Pangenre RPG Core Rules™ and Magic supplement.
Save $4.00 when you buy it in a bundle with the Pangenre RPG Core Rules™ and Magic supplements!
 


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