Cadfan said:
I can see no reason why this should be so, and you do not provide one.
Why is it that a 21st level devil minion is the same as a 21st level mammoth minion? Mammoths have real world attributes, namely, being big, hairy elephantine beasts that don't immediately die when a human being stabs them with a sword. That creates the possibility for a mismatch between rules and expectations when a player stabs a mammoth and it instantly dies. This makes them poor candidates for minion-hood in anything but the most incredibly high powered of games- and I'm not sure that 4e GOES that high.
How about ogres, then? They, too, are large, bulky, and shouldn't die when a human stabs them with a sword, but there are ogre minions in the MM.
Cyclops? Giant 1-eyed critter with huge-ass club. Cyclops minions are in the MM.
Source: Friend who DL'ed the books. Who will now be being very snide to me since I'd been lecturing him about it. See what you made me do?
Devils on the other hand do not have real world attributes. In game, we know there are some devils which are very dangerous monsters capable of challenging the plans of the gods, and in some cases, fighting the gods themselves. Why can't there also be devils which are NOT particular tough, and which DO immediately die when an epic level character stabs them with a sword? There's really no reason why not.
No reason why there can't be magic stabbable mammoths, either, esp since they're not that much more impressive than ogres or cyclops. Minionism isn't about toughness, it's about plot role. A minion is anything the DM wants the PCs to kill in large numbers. It's up to the DM to make it narratively plausible, at least as far his players' tolerances are concerned.
Minions aren't "lower level" versions of monsters. In many cases, they're the same, or higher, level than non-minion versions.
If you ever work out a method of summoning forth a viewing portal into the Realm of Dungeons and Dragons, by all means, report back on the objective nature of a Legion Devil's combat prowess, and compare and contrast it with that of a mammoth. But until then, there's no reason to assert that a legion devil minion automatically justifies a mammoth minion.
What, exactly, do you have against the poor mammoth minion, anyway? Why does it bug you so much?
Is this the real issue? You want the game to have built in rules that prevent DMs from homebrewing monsters you don't like?
Uhm....huh?
Why do you interpret everything I write as some sort of attack on 4e?
Of course I don't want that. I'm pointing out the fundamental illogic in your mammoth minion hatred.
For some reason, you seem to have decided that the minion rules are great, as long as the minions fit your, personal, subjective, definition of "minionable". Whenever anyone brings up the possibilities of minions you, personally, don't find "believable" (whatever that means in this context) you go off on a wild raving tangent about how, maybe, legion devils (21st level monsters) are trivial to kill, but mammoths (12th level at MOST) MUST NEVER BE MINIONS! NEVER! EVER! The skies shall be AS BLOOD before that can occur!
Yes, a DM could make a dragon, describe it as being the size of a house, give it incredible attack powers, and then assign it one hit point. Whether that would be a good idea would depend on whether the PCs were at a power level where it would make sense for them to one-shot-kill a firebreathing lizard the size of a house. If the PCs are indeed at that level (and I'm not sure that 4e goes that high), then that sort of minion is perfectly fine. If the PCs are not at that level, then a DM who created such a minion would be making a mistake.
So explain to me why it makes sense to one-shot-kill one type of ogre and not another. They're both the same size. They're both about as hard to hit. They're both about as good at dealing damage. One is statted as a minion so you can plow through hordes of them, one isn't. It's pure narrative convention, and I don't see why you, of all people, are suddenly getting all simulationist and insisting the only things which can be minions are those which the PCs could "kill anyway", and it's just a bookkeeping simplification. It isn't. It's 100% DM narrative fiat, decreeing:"For this fight, you WILL cleave your way through a hundred dragons, because you're JUST THAT UBER. Next fight, one single dragon, visually identical to the 100 you just killed, will wipe the floor with you, because that one's the Boss Monster."
This isn't anything new- in 3e, I could create a monster with 20 levels of barbarian, then describe it as a fluffy bunny that inexplicably murders the whole party. There is nothing in the rulebook preventing me from making mistakes.
Why is it a "mistake"? Vorpal bunnies have been a part of D&D lore ever since a certain movie...My recent campaign had an awakened wolf who had 10 ranger levels. No one found that odd.