Paridon Book II: A Taste For Power (Closed)


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As for taking it, as far as I know it is allowed to 'wait' with the feat for prereq purposes up to level before you would get next feat (in this case up to 5th level), only skills need to be spent immediately.

Knowledge devotion needs knowledge 5 ranks. If you don't like I'll replace it too, it's not like character concept depends on it. It was suposed to reiterate that Eugene is more sophisticated then his barbaric upbringing.
No, you can't normally wait to meet any prerequisites for a feat or prestige class. You have to qualify fully for it at the level you gain the feat or enter PrC. So you couldn't take Knowledge Devotion until 3rd-level and couldn't take Clinging Breath until 6th-level, minimum, since KD requires 5 ranks in a skill (which isn't allowed until at least 2nd-level) and your DS levels won't give you a breath weapon until 4th, and the next feat slot after that is at 6th. Just pointing these things out so you remember them for the games you've joined in or later join in.
 



Looks as if I need to make a bit of an apology- I guess I'm just a terrible person. After going to all the trouble of putting together three concepts (which used up a good portion of my weekend), I ended up having a flash of inspiration just before I went to bed last night. After playing with the idea at work all day (albeit without any books or computer access), I've decided to pitch a different idea- I'll put a capsule here, and generate a finished version as soon as I am able. Consider my other concepts withdrawn- unless this character gets too close to Calahan's flamethrowing antics...

Last concept/actual character pitch:

Sister Gwendolyn Emberbright; Human female; Cloistered cleric 3/Warmage 2 (further advancement in warmage, into mystic theurge at level 8); Sister Gwendolyn is a member of the Order of the Sacred Torch (commonly called "Torchbearers"), an arcane arm of the Church Militant. Members of the order are scholars and arcane casters who serve the church and the city by wielding combat spells instead of physical weaponry. Her domains would be Fire and Magic (And Knowledge, as a cloistered cleric). She is well-educated, especially in arcane or religious matters, but rather naive. She also REALLY enjoys spellcasting- the bigger the bang, the better, and justifies her enjoyment by making sure she picks deserving targets.

One last silly question, before I go to work on this: Is Ezra a male deity, female deity, or gender-neutral deity?

This will work, and I look forward to the writeup. Ezra is a female deity, in a monotheistic Catholic-inspired religion. As a result, most clerics are Ezraites, but with many individual orders who specialize in bringing Ezra's wishes to the people in various ways. Some doctrines are more controversial (apocryphal? heretical?) than others. Some orders could even be called "chaotic" in their views, and not all orders agree on matters of scripture. Fr. Berman's Order of Fate (How does Ordo Fata sound to you?) calls Ezra "Our Lady of Fate" and teaches that the path to salvation involves carefully prepared ritual and dedication that will lead, through faith, to a predestined fortuitous outcome. The Order of the Sacred Torch (Ordo Sacrataeda, if you like) fits in this hierarchy well.

One other NPC priest, Fr. Abingdon, is another priest that has been mentioned in the story. He is an Investigator with another company, and he is a member of the Order of Her Breath of Life, Ordo Spiritus. This order focuses on healing and divination to reveal the secrets of the sacred life to the people.
 

Next in the endless series of silly questions: are you using Flaws (also from UA, but in the online SRD)? Sister Gwendolyn would be quite interested in the Flaw: Noncombatant, given her order's dedicated focus on arcane combat, and her personal lack of physical prowess. She would probably take Iron Will instead.
 

Working on things- more slowly than I would like. Here is a preliminary write-up for the Order of the Sacred Torch:

The Order of the Sacred Torch (commonly called “torchbearers”): “Do not fear the shadows- not the darkness, nor the cold, nor the lurking evils. For within your heart you bear the sacred torch of Her divine power- Ezra’s light to show the way, Ezra’s heat to warm you, and Ezra’s flame to strike the wicked”- from the Lessons of Saint Ginevra Dragonheart (patron saint of the Order of the Sacred Torch).

The Order of the Sacred Torch is a very small but very old order within the Ezraite church- they are considered to be part of the Church Militant (that is, the arm of the church charged with the physical protection of the faithful, and with striking out at the enemies of the faith). While most of the Militant orders are primarily (or even entirely) physical in nature, the Sacred Torch is focused upon magical combat. Most members are scholars as well, but all have at least some measure of arcane spellcasting (though most view their abilities as being granted by Ezra, and thus divine in nature). In fact, while the order is dedicated to combat, most of the members seem to disdain physical weapons and fighting- some of the most dedicated carry no weapons at all. While they are tasked both with protecting the faithful and smiting the wicked in equal measure, most members tend to focus on one side of the mission (those inclined to protection may specialize in abjuration or transformation, or be bards or beguilers, while those who favor a direct approach may be warmages or invokers). Members of the order tend to view most necromancy as ‘unclean’, and rarely use such magic- pure or narrowly-focused necromancers are not welcome in the order. The order’s patron saint is Ginevra, called the Dragonheart. Legends say that she was born a dragon and lived for a thousand years before being converted to the Ezraite faith- she gave up her draconic form and immortality, but retained her sorceries and fiery breath. She served as a one-woman arcane army in Ezra’s service for many years, and was finally martyred by calling down divine fires upon the infidel army which had captured her.
 

Fr. Berman's Order of Fate (How does Ordo Fata sound to you?) calls Ezra "Our Lady of Fate" and teaches that the path to salvation involves carefully prepared ritual and dedication that will lead, through faith, to a predestined fortuitous outcome.

Actually, as I concieved it, the OoF teaches that only Ezra has been able to predict the future consequences of various actions in the face of chaos. (Thus, the butterfly symbol.) Thus, the rituals based on her teachings were designed by her to produce the best outcomes in ways humans can't predict. Faith is useful in that it helps people adhere to her teachings. Priests are trained to interpret the teachings.

This can be taken to imply that minor 'sins' are just as important as major ones. Also, since humans can not predict the effects of different actions, the government laws made by humans should not be followed when they conflict with the Order's teachings as interpreted by the priests.

Naturally, a bit of corruption within the order whereby priests gather power for themselves is quite possible.

Also, physical pain (particularly self-flagellation by monks) is used to help instill discipline and punish sin.

Ordo Fata sounds OK to me.
 

Sorry, it must be then house rule. In four games I play longest it is valid rule to wait with taking of feat.

I'll adjust charsheet soon.
 


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