Paridon Book II: A Taste For Power (Closed)


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Well, er... I haven't played any serious D&D sessions, so becoming 'completely' useless is a somewhat foreign concept, based on my play experiences with other games(not P&P mind). In anycase, the 'not being completely useless' part simply referred to not needing to spend a round changing weapons... though, if it's thought that I won't be needing to worry about being closed with overmuch, I'd be fine with changing things around a bit, since I hate taking levels in things like Monk (which prohibit return later) and then leaving for whatever reason.

I am assuming since IVV didn't tell me there wasn't more room that there was still room? If so, I'm definitely open to opinions. Basic jist I want a marksmen (with a keen eye, so higher search/spot skills and trapfinding) who would rather fight from stealth and end things quickly.

Out of combat, she'd be independent but confident and compassionate, if seeming a bit... less compassionate at times. I'd say neutral good leaning towards chaotic.

Also, if I'm accepted, any answers to my gun related questions would also be awesome.
 

I am assuming since IVV didn't tell me there wasn't more room that there was still room? If so, I'm definitely open to opinions. Basic jist I want a marksmen (with a keen eye, so higher search/spot skills and trapfinding) who would rather fight from stealth and end things quickly.


The first (5, I think) slots for PCs go to those that completed BOOK I of IVV's Paridon Campaign. However, IVV said he would recruit a minimum of 2 additional spots...I've seen at least 3 or 4 people post interest though.

I'd advise putting together a concept with background so that IVV can make a determination as to what players he wants to pic for the game.
 

Well, I need to know how well my concept will jive mechanically, before I invest myself in fleshing out the roleplaying aspects. (Don't want to get attached to a character I'll never play)
 

Well, I need to know how well my concept will jive mechanically, before I invest myself in fleshing out the roleplaying aspects. (Don't want to get attached to a character I'll never play)


Well, I believe your concept was a Monk 1/Ranger 2/Rogue 2, right? So looking at the other PCs:

ORIGINAL ROSE COMPANY MEMBERS
- Ru Brike, Human Barbarian 1/Monk 4. Main fighter and master athlete. Runs as fast as a horse.
- Fr. Brian Berman, Human Cleric 5 of the Ezraite Order of Fate. Pragmatic healer and canny pistoleer.
- Darian Rose, Human Rogue 3/Bard 2. Expert in arrests and uncanny interrogator. Very uncanny.
- Calahan "the Snake", Human Scout 5. Loose cannon and... shall we say... natural demolitionist.

NEW ROSE COMPANY MEMBER
- Sir Skyler Martell, Human Knight 4/Fighter 1. Noble defender and skilled warrior, currently in progress (To be played by me, Rhun)

So with that said, your PC has some skills in common with Darian and Ru, but the levels of ranger also give him some diversity. If you were to work your skills in some different areas from those PCs, I believe the synergy would be quite good.

Martell and Ru will constitute the front line in a fight, with Berman firing his pistol, Darian (hopefully) using his whip to trip some foes, and all of us dodging Calahan's thrown firebombs. So as far as fighters go we could use A) another ranged fighter (preferably with Point Blank Shot feat), or B) a mobile, flanker type fighter.

So far we've faced mostly powerful, single foes...but I imagine IVV will only have crazy new enemies to throw at us. We'll have to see what happens.

Of course, this is just my .02 on how I would try to synergize with the existing PCs. :D
 

Well, the overall goal was to focus on being ranged support, so that'd work nicely for me... though I would like the answers to my mechanical questions before I solidify the complete mechanics angle.

Anyways, I'll whip up the background-ish stuff as best I can.

Rhiannon Fleetwood,Half-Elf Urban(if allowed) ranger 2/monk 1/Rogue 2. Ranged support specialist and sniper.

Rhiannon's mother was a Paridon native who happened to have a brief but passionate fling with a traveling elven ranger. During this brief fling, Rhiannon was conceived. Her father departed not knowing what had happened, though he had vowed to return to the woman one day. When he did, 5 years later, he was surprised to find a young girl of around 5 years old with the woman he'd left. Upon discovering his daughter, he stayed for awhile to bond with her, and taught her some of his skills, before needing to depart from the city once more. Rhia emulated her father well, and learned to move as he did, though she adapted his teachings to her own environment. This drew her much ridicule from her peers, and various kinds of verbal and physical abuse as she grew older, because she was different.

In attempts to deal with her anger and confusion at such treatment, Rhiannon had briefly stayed in a temple, and had picked up on a few of their martial skills during her brief stay before she realized she couldn't deal with the restrictions on her actions, and she slipped away, moving onto the streets once more. Having decided that Ascetic enlightenment wasn't her way, Rhiannon resorted to learning the streets, and using those smarts to her advantage. As Rhiannon came fully of age, she sold her services as a freelance tracker, finding people who did not wish to be found for a price. Due to her ability to notice things some others don't, and her ability to locate people, Rhiannon was contacted by the Constabulary for possible employment...

(Hopefully that fits the setting well enough)
 

I guess I'd better put in a note saying I'm interested, before it gets any more crowded in here. I'm still working on concept ideas- most likely some flavor of scholar/arcanist, possibly mixed with skill monkey (either physical intrusion or social- more to cooperate with those already aboard than to compete). More solid ideas forthcoming- likely later tonight.

I'm already in one urban/investigators type game here on EN World, and in a run of Eberronized Ravenloft game as well- this looks like an interesting combo. As far as inspiration, I'm thinking of books like The Alienist or Perdido Street Station- are those about the right tone?
 

The first (5, I think) slots for PCs go to those that completed BOOK I of IVV's Paridon Campaign. However, IVV said he would recruit a minimum of 2 additional spots...I've seen at least 3 or 4 people post interest though.

I'd advise putting together a concept with background so that IVV can make a determination as to what players he wants to pic for the game.

Backgrounds are vital--the game is very heavy on the RP, so this introduces all sort of extra directions for the game to go. I regularly play both on character histories and personalities in coming up with the game action.

However, note that I'll need to see stats before I make a final determination. Gis is going to look for individuals who can support the present group--both in combat and outside.
 

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