Tessalli "The Wild One" Breech
Half-elf Druid 3/Sorcerer 4/Arcane Hierophant 5
Medium CN Humanoid (elf)
hp: 51 (8d8+4d4+12 HD)
AC: 20*, touch 14, flat-footed 16* (* = with Greater Magic Armor active)
Saves: Fort +12, Refl +10, Will +18
Immunity to sleep, +2 saves vs enchantments
Speed: 30 ft.
Attacks: BAB +7/+2
Sorcerer spells: (CL 12th)
4th: 5/day - Orb of Cold, Ruin Delver's Fortune
3rd: 7/day - Haste, Greater Mage Armor, Resonating Bolt
2nd: 8/day - Baleful Transposition, Resist Energy, Scorching Ray, Slapping Hand
1st: 8/day - Lesser Orb of Force, Ray of Enfeeblement, Ray of Clumsiness, Shield, True Strike
0th: 6/day - Arcane Mark, Caltrops, Disrupt Undead, Ghost Sound, Mage Hand, Message, Prestidigitation, Stick
Druid spells: (CL 8th)
4th: 3/day - Arc of Lightning, Freedom of Movement, Sheltered Vitatity
3rd: 4/day - Cure Moderate Wounds, Greater Magic Fang, Neutralize Poison, Poison
2nd: 4/day - Barkskin, Bull's Strength, Mass Snake's Swiftness x2
1st: 5/day - Cure Light Wounds, Entangle, Faerie Fire, Produce Flame, Snake's Swiftness
0th: 6/day - Cure Minor Wounds, Detect Magic x2, Detect Poison, Light, Read Magic
Special Abilities: Wild Shape (Druid 8: 3/day, Small to Large), Wild Empathy +9, Companion Familiar, Woodland Stride, Trackless Step, Channel Animal 2/day
Abilities: Str 8, Dex 14(18), Con 12, Int 12, Wis 14(18), Cha 18(22)
Feats: Practised Spellcaster (Sorcerer), Natural Bond, Companion Spellbond, Spell Focus (Conjuration), Augment Summoning, Alertness (familiar)
skills: Bluff +16, Concentration +16, Diplomacy +10, Gather Information +8, Jump +8, Know(arcana) +9, Know(nature) +18, Listen +7, Search +2, Spellcraft +7, Spot +22 (low-light vision), Survival +6
Items:
16000 +4 Periapt of Wisdom
16000 +4 Cloak of Charisma
16000 +4 Gloves of Dexterity
9000 +3 Vest of Resistance
3000 Lesser Rod of Metamagic, Enlarge
3000 Lesser Rod of Metamagic, Extend
3000 Lesser Rod of Metamagic, Silent
9000 Lesser Rod of Metamagic, Empower
4000 Ring of Counterspells (Dispel Magic)
2200 Ring of Feather Falling
5500 Boots of Striding and Springing
1300 gp
Jessah
Dire Badger animal companion 8/familiar 9
Medium N Magical Beast (augmented animal)
hp: 93 (9d8+54 HD)
AC: 35*, touch 15, ff 30* (* = with shared Greater Mage Armor active)
Saves: Fort +13, Refl +11, Will +12
+4 will vs enchantment
Speed: 30 ft, burrow 10 ft
Attack: 2 claws +11 (1d6+4) and bite +6 (1d6+2)
Special Abilities: Low-light Vision, Scent, Link, Empathic Link, Share Spells (30 ft), Improved Evasion, Devotion, Deliver Touch Spells, Speak with Master, Speak with Animals of its Kind, Rage (when hit, until enemy is dead: +4 Str, +4 Con, -2 AC)
Abilities: Str 18, Dex 20, Con 20, Int 10, Wis 12, Cha 10
Skills (total with Tessalli's ranks): Know(Nature) (+16), Listen +6, Spot +6(+18), Survival +13(+15 outdoors)
Feats: Alertness, Improved Toughness, Track, Improved Natural Attack (claws), Weapon Focus (claws)
Changes while in Rage:
hp: 111 (9d8+72 HD)
AC: 33*, touch 13, ff 28*
Saves: Fort +15
Attack: 2 claws +13 (1d6+6) and bite +8 (1d6+3)