DonTadow
First Post
I just finished a major session in my story arch. For the last 8 or 9 sessions the party has been battling their way through tombs, caves, a fotress and finally an Ice Castle to find an Ice Crystal. IN the last session several died while fighting a Lich. The LIch also destroyed several magical weapons of the party in the process. After defeating the Lich, they saved the demi god whom possessed the crystal and she was going to give it to them willingly. However, as she was about to give the party the crystal, one of the party's longtime enemies appeared (a level 19 wizard in the body of a paladin whom's body he has taken over named Ustran Gustav ) . Ustran casts a spell which causes half the party to fall unconsious while he walks over and takes the crystal. He then uses his dimnesion doors and teleports to get away. The party only knows the person whom's body he is in and wonder how this individual is so powerful. They do not suspect it is the wizard whom's prized artifact they destroyed 20 sessions ago coming for revenge.
When I wrote this a couple months ago, I thought this would be a good idea to really estabilish the threat that Ustran was. The party had treated him second fiddle to the rest of the adventure. However, in execution, it came off as a big let down. The party had went through a number of puzzles and creatures to get to that point (plus two months underground) and they were happy after capturing the crystal. In my mind, I thought that a bad guy stealing an artifact they treasured would make for great anger and want them to seek revenge, however, it came across as a big let down as Ustran walked away with the Crystal and another powerful artifact they found.
Everyone looked pretty down leaving out. ONe of the players talked to me after session and told me that there were alot of down faces leaving the session and she was really frustrated as she felt all her work for the last two months was for nothing. Remembering the faces as they walked out, I"m thinking others thought the same. She's been the most diehard player
and she said that she was worn out by the lack of the payoff from the mission.
"After two months of being underground I expected the payoff would be phenomenal, it would advance the storyline for everyone and it did nothing, it took all the air out of our sails, we're barely alive we don't have what we came down here to look for and on top of that we find out that none of what we done down here will matter" she said.
Now I'm wondering waht to do. In my original planning I planned next session the party would be summoned by time lords whom would explain finally whom Ustran really is and what his plan is. The time lords were going to tell the party that they managed to prevent Ustran from leaving the time period with the ice crystal (Ustran still got away) after he stole it from them. The magic he used to reach the party was powerful enough to signal the time lords (for whom he has been pissing off for some time). The time lords are beings whom try to protect the time line and Ustran has been guilty of changing things for some time. The time lords would give the party the ice crystal and a device to prevent Ustran from teleporting within 200 miles of them. In return the Time lords will wish for the party to hurry and find a way to defeat Ustran as they can not travel to his home plane.
Again, this was planned to form the beginnings of an alliance between the time lords and the party and help the party focus on Ustran as the main villian. This was suppose to be the big pick me up for the party's troubles after this session.
But now I'm thinking this session was a bigger let down than before. I'm thinking about summing up the time lords session in a PDF and sending it to the party before session.
Should I wait until next session and role play it out or send the pdf so that the party does not feel thier time was wasted.
When I wrote this a couple months ago, I thought this would be a good idea to really estabilish the threat that Ustran was. The party had treated him second fiddle to the rest of the adventure. However, in execution, it came off as a big let down. The party had went through a number of puzzles and creatures to get to that point (plus two months underground) and they were happy after capturing the crystal. In my mind, I thought that a bad guy stealing an artifact they treasured would make for great anger and want them to seek revenge, however, it came across as a big let down as Ustran walked away with the Crystal and another powerful artifact they found.
Everyone looked pretty down leaving out. ONe of the players talked to me after session and told me that there were alot of down faces leaving the session and she was really frustrated as she felt all her work for the last two months was for nothing. Remembering the faces as they walked out, I"m thinking others thought the same. She's been the most diehard player
and she said that she was worn out by the lack of the payoff from the mission.
"After two months of being underground I expected the payoff would be phenomenal, it would advance the storyline for everyone and it did nothing, it took all the air out of our sails, we're barely alive we don't have what we came down here to look for and on top of that we find out that none of what we done down here will matter" she said.
Now I'm wondering waht to do. In my original planning I planned next session the party would be summoned by time lords whom would explain finally whom Ustran really is and what his plan is. The time lords were going to tell the party that they managed to prevent Ustran from leaving the time period with the ice crystal (Ustran still got away) after he stole it from them. The magic he used to reach the party was powerful enough to signal the time lords (for whom he has been pissing off for some time). The time lords are beings whom try to protect the time line and Ustran has been guilty of changing things for some time. The time lords would give the party the ice crystal and a device to prevent Ustran from teleporting within 200 miles of them. In return the Time lords will wish for the party to hurry and find a way to defeat Ustran as they can not travel to his home plane.
Again, this was planned to form the beginnings of an alliance between the time lords and the party and help the party focus on Ustran as the main villian. This was suppose to be the big pick me up for the party's troubles after this session.
But now I'm thinking this session was a bigger let down than before. I'm thinking about summing up the time lords session in a PDF and sending it to the party before session.
Should I wait until next session and role play it out or send the pdf so that the party does not feel thier time was wasted.