Day2, 17:30.
The rest of the party make their way down the shaft after Uri secures the rope to the top...
Morhpain goes down the rope and...
(Modified roll of 16 vs 5) reaches the bottom no problem.
Uri goes down the rope and...
(Modified roll of 16 vs 5) reaches the bottom no problem.
Buckler goes down the rope and...
(Modified roll of 2 vs 5) looses his footing, hangs dangling for a while making no progress. He tries again
(Natural roll of 1) totally makes a hash of it and falls 20' (Was just past half way down) to the bottom taking
5hp damage. He tries to compose himself after standing up and uses
Repair Light Damage on himself repairing
6hp damage.
Aronsetash goes down the rope and...
(Natural roll of 1) slips at the same place where Buckler fell. He too falls 20' down taking
5hp damage.
The whole party is now at the bottom of the shaft. There is a tunnel leading off to the North for approx 70'. Currently the party is at point A in the map, The tunnel eventually opens onto a vast chamber, though it emerges about sixfeet above the floor. You can't see the distant walls in the darkness, and the ruins of nearby walls and building appear as deep shadows in the eternal tower night, but you can feel the change in air currents and pressure
that indicate a large open space ahead of you.
OCC: The party had bad luck with the rolls today

Please comment if map I tried now is ok or not.
Party status is as follows:
Light Source:
1 x Sunrod (Until Day2, 23:15)
HP (Max) Current XP
Adal (9) 9 420
Buckler (9) 7 360
Uri (14) 5 420
Morphain (5) 5 420
Aronsetash (10) 3 360
Other Used for the day:
Uri (Rage x 1)
Morphain (1 x 0th Level Spell, 2 x 1st Level Spell)
Buckler (1 x 1st Level Infusion)
Party Gold: 92gp