eamon
Explorer
It takes quite a bit of wisdom difference to account for the +5 training. And in any case, if this were not the case; we'd be back to the days where skill checks are either impossible to everyone except the trained, or trivial to everyone who is trained.It's come up several times when I've played a rogue now in 4e games and everyone expects me to scout ahead and I refuse. Everyone thinks I'm being an ass, but what's the point of scouting ahead when you have no Perception? The cleric is a better choice for finding traps than the rogue![]()
I guess you could house-rule that rogues gain a class feature permitting them to search for traps with thievery rather than perception, but when they fail, they set off the traps. (Fluffily, they rely on feeling their way around, and if they're not fast and light enough, they set off the triggers). I don't think it's a problem that rogues aren't such great scouts, personally - that strikes me as a weird 3e rules side effect more than anything else. Why would an assassin/thief be a great scout? A seasoned veteran (fighter), or a ranger both seem more likely scouts.