Passionate

Someone

Adventurer
What do you think of this feat? It´s OK, underpowered, difficult to use...? Obviously it´s not suited to dungeon crawls, but for campaings with more role-playing

Passionate [General]
You feed a powerful passion that gives you strenght in moments of need.
Benefits: Once per day per positive bonus point of Charisma (minimum once per day) you can call on your strong feelings to find inspiration. If used in combat, you gain a +1 morale bonus to hit and damage with both melee weapons and ranged weapons, and a +1 morale bonus to saves for the duration of the encounter. If used in another task, you have a +2 bonus to skill checks and/or ability checks.

You must chose a passion (approved by the DM) that inspires you, and you can call that passion only in the apropiate circumstances. Examples are:

Faith: You can call youl passion if your god or church are threatened or defiled.

Rebellious: You can call your passion if you are coerced or something threatens your freedom.

Hate (type of creature, nation, organization): Hate can make you strong.

Love: You can make wonders to protect a loved person and to stay with him/her.

Special: If the passion can no longer exist, the DM can allow you to change it in a logical way. For example, a Loved person can be (definitely) killed. The passion can change from Love to Hate or Vengeance.
 

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