Not sure I like Passive Perception
Say there's a trap and it has a DC 15, anyone with a PP 15+ spots it just by passing close by it? Sure I could raise the DC to 21 or something, but that defeats the idea of PP; I may as well just ditch it.
I like my players to be vigilant and self aware and actively search around for things (traps, secret doors, etc). I don't want them passively spotting this and that just by being in the vicinity. A case of, unless the 'thing' is glaringly obvious, if my players don't tell me they're searching the floor by the entrance they won't spot the trip wire running across its base.
I may be misunderstanding PP but I find it pointless. If I need to check my players' characters' perception on things, I can print out a page of randomly rolled d20 results and go with that
Say there's a trap and it has a DC 15, anyone with a PP 15+ spots it just by passing close by it? Sure I could raise the DC to 21 or something, but that defeats the idea of PP; I may as well just ditch it.
I like my players to be vigilant and self aware and actively search around for things (traps, secret doors, etc). I don't want them passively spotting this and that just by being in the vicinity. A case of, unless the 'thing' is glaringly obvious, if my players don't tell me they're searching the floor by the entrance they won't spot the trip wire running across its base.
I may be misunderstanding PP but I find it pointless. If I need to check my players' characters' perception on things, I can print out a page of randomly rolled d20 results and go with that