CreamCloud0
Hero
i do agree that 5e probably needs more customization opportunities in character progression but i don't think a primarily feat-based progression is the ideal solution, i think the class-subclass structure is a good base but that needs to be better supplemented with more feats that are also more impactful to how the character plays, including some features that are part of other subclass progressions but would not be as powerful or would more expensive as a feat than when given as part of subclass progression.







