Neonchameleon
Legend
Hardly complex to say "or a pact magic slot". They just decided not to put any warlock options there.Ironically, the arcane restoration feat for the lich is useless for a Warlock, despite the fact you'd think the undead warlock would be the perfect candidate for this. But pact magic yet again fails to work with any other magic rules in the game and requires designers to develop complex workarounds to avoid breaking it.
I'd rather have homogenization than every time a new ability that affects spellcasting is released trying to figure out how pact magic breaks it.
The thing is figuring things out isn't hard and the warlock is IMO easily the most interesting class to play both thematically and mechanically. Throwing out the best class in D&D 5e just to save a tiny bit of mental effort for designers is a false economy.







