Something you should be aware of is the Link Actor Data setting on tokens. From the Actor's character sheet you can access their prototype token and change whether or not the actor data is linked. If that box is not checked then each token will be it's own separate instance of that creature; this is good for minions, generic monsters, anything that would show up more than once. If that box is checked then whatever happens to that token will be reflected on the actor's character sheet and will be persistent across all instances of that token across all maps; this is good for PCs, named NPCs, bosses, etc.Thanks for the great replies from Retreater, payn, and JThursby! I didn't grasp that tokens represent a key to a lot of the functionality. I will strongly consider using the full VTT functionality.