I am thinking of starting a B6 game using PF rules. B6 is an unusual classic module (1984) from the BECMI line. It is a city adventure, and features a murder investigation, social class unrest, attempts to recruit PCs into shady organizations, and of course combat. It also still has its share of old school implausibility.
There would be about 4 PCs of 2nd level. I would allow any alignments, but not PCs that would be unfun for the rest. Core classes would use PF rules. Other WotC classes would be allowed, with the only change being that cantrips can be used an unlimited number of times per day. Races and other rules would be PF, using the PRD.
Like all BECMI modules, B6 is set in the world of Mystara, where Immortals (most of whom were once mortal) take the place of gods.
RG thread
There would be about 4 PCs of 2nd level. I would allow any alignments, but not PCs that would be unfun for the rest. Core classes would use PF rules. Other WotC classes would be allowed, with the only change being that cantrips can be used an unlimited number of times per day. Races and other rules would be PF, using the PRD.
Like all BECMI modules, B6 is set in the world of Mystara, where Immortals (most of whom were once mortal) take the place of gods.
RG thread
Last edited: