pawsplay
Hero
Very rough version.
MANSCORPION
CR 5 (1600 XP)
N LARGE MONSTROUS HUMANOID
Init +0; Senses Darkvision 60 ft.; Perception +12
DEFENSE
AC 17; touch 9, flat-footed 17 (+0 Dex, +8 natural, -1 size)
hp 52 (8d8+16)
Fort +6, Ref +6, Will +7
OFFENSE
Speed 50 ft.
Melee Ranseur +12 (2d6+6/x3)
Melee Sting +7 (1d6 + poison)
Melee Ranseur +6/+1 (2d6+4/x3) and sting +7 (1d6 + poison)
Ranged Longbow +7/+2 (2d6/x3)
Space 10 ft.; Reach 5 ft. (ranseur, 10 ft.)
Special Attacks: poison
STATISTICS
Str 19, Dex 10, Con 14, Int 8, Wis 13, Cha 9
Base Atk +8; CMB +13; CMD 23
Feats: Weapon Focus (ranseur), Weapon Focus (sting), Alertness, Great Fortitude
Skills: Climb +15, Perception +14, Sense Motive +3, Survival +9; Racial Modifiers: none
Languages: Manscorpion
ECOLOGY
Environment: Desert, mountain, underground
Organization: Solitary, scouting party (2-8), or band (11-20 plus 8th level cleric)
Treasure: Standard (ranseur, longbow, 20 arrows, other treasure)
SPECIAL ABILITIES
Poison (Ex) – Sting - injury; Save Fortitude DC 16; Frequency 1/round for 6 rounds; Initial effect 1d4 Con + paralysis 1d6 rounds; secondary damage 1d4 Con; Cure 2 consecutive saves.
MANSCORPION
CR 5 (1600 XP)
N LARGE MONSTROUS HUMANOID
Init +0; Senses Darkvision 60 ft.; Perception +12
DEFENSE
AC 17; touch 9, flat-footed 17 (+0 Dex, +8 natural, -1 size)
hp 52 (8d8+16)
Fort +6, Ref +6, Will +7
OFFENSE
Speed 50 ft.
Melee Ranseur +12 (2d6+6/x3)
Melee Sting +7 (1d6 + poison)
Melee Ranseur +6/+1 (2d6+4/x3) and sting +7 (1d6 + poison)
Ranged Longbow +7/+2 (2d6/x3)
Space 10 ft.; Reach 5 ft. (ranseur, 10 ft.)
Special Attacks: poison
STATISTICS
Str 19, Dex 10, Con 14, Int 8, Wis 13, Cha 9
Base Atk +8; CMB +13; CMD 23
Feats: Weapon Focus (ranseur), Weapon Focus (sting), Alertness, Great Fortitude
Skills: Climb +15, Perception +14, Sense Motive +3, Survival +9; Racial Modifiers: none
Languages: Manscorpion
ECOLOGY
Environment: Desert, mountain, underground
Organization: Solitary, scouting party (2-8), or band (11-20 plus 8th level cleric)
Treasure: Standard (ranseur, longbow, 20 arrows, other treasure)
SPECIAL ABILITIES
Poison (Ex) – Sting - injury; Save Fortitude DC 16; Frequency 1/round for 6 rounds; Initial effect 1d4 Con + paralysis 1d6 rounds; secondary damage 1d4 Con; Cure 2 consecutive saves.
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