[Pathfinder] Friadoc's 'Down Camlin Way' campaign [IC]


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Tyyrh, Elf Fighter

"Agreed, but it may be difficult to keep up with him."

[sblock=Tyyrh, character sheet]
[Tyyrh pronounced: (T)chure],
Tyyrh, Elf Fighter 1 [XP: 400 (300+100 post 241)], N/G
S14 +2
D17 +3
C14 +2
I10 +0
W10 +0
C10 +0

HP 13/13-4(drake claws)=9-2(drake fangs)=7+1[Jorgan]=8

AC 20 {10+1[feat]+3[dex]+6[chainmail]}
FF/AC: 16; T/AC: 14

Move= 20 ft
BAB +1
CMB +3
CMD 17
Init: +5 [+3 dex, +2 trait]

Feat(s)
-[L1]Weapon Focus (Elven curve blade--+5 att/1d10+3 dam, 18-20 X2)[+3str+1BAB+1feat])
Fighter Bonus Feat(s)
-[L1]Dodge (+1AC dodge bonus)

Skills (2 ranks/level)
-Climb 1rank+2str=+3
-Perception 1rank+2racial=+3

Saves:
Fort: +4; Ref: +4;Will: +0

[starting gold = 300gp]
[20gp left over]
Chainmail (150gp, +6AC+3dex+1feat) (AC:20) (move=20ft)
Elven curve blade (80gp; 1d10+3 dam; +5 att, Crit 18-20, X2) [Att bonus = +3 Str, +1 Feat, +1 BAB]
Longsword (15gp; 1d8+2 dam; +4 att, Crit 19-20, X2) [Att bonus = +2 Str, +1 racial, +1 BAB]
Dagger (2gp; 1d4+2 dam; +2 att, 19-20 X2)
Short bow (30gp; 1d6 dam; +5 att, X3 ) [Att bonus = +3 Dex, +1 racial, +1 BAB]
Quiver of 40 arrows (2gp) -3
Backpack (2gp)
Belt Pouch (1gp)

pp
gp 20
sp
cp
[/sblock]
 


The guide follows, but he hangs back. It's not his job to take the adventurer's risk, he's just around as support and supply.

Although the delay was brief, Ernesto does have a small head start upon the group itself. As the others move to catch up, and Ernesto turns right, I'll need perception checks; anyone who is trained in survival shall be granted a +2 circumstance bonus for this one perception check.
 



Tyyrh, Elf Fighter

Tyyrh's Perception check to follow Ernesto. (1d20+3=23)

Tyyrh easily spots Ernesto. "There he goes, the little snake."

[sblock=Tyyrh, character sheet]
[Tyyrh pronounced: (T)chure],
Tyyrh, Elf Fighter 1 [XP: 400 (300+100 post 241)], N/G
S14 +2
D17 +3
C14 +2
I10 +0
W10 +0
C10 +0

HP 13/13-4(drake claws)=9-2(drake fangs)=7+1[Jorgan]=8

AC 20 {10+1[feat]+3[dex]+6[chainmail]}
FF/AC: 16; T/AC: 14

Move= 20 ft
BAB +1
CMB +3
CMD 17
Init: +5 [+3 dex, +2 trait]

Feat(s)
-[L1]Weapon Focus (Elven curve blade--+5 att/1d10+3 dam, 18-20 X2)[+3str+1BAB+1feat])
Fighter Bonus Feat(s)
-[L1]Dodge (+1AC dodge bonus)

Skills (2 ranks/level)
-Climb 1rank+2str=+3
-Perception 1rank+2racial=+3

Saves:
Fort: +4; Ref: +4;Will: +0

[starting gold = 300gp]
[20gp left over]
Chainmail (150gp, +6AC+3dex+1feat) (AC:20) (move=20ft)
Elven curve blade (80gp; 1d10+3 dam; +5 att, Crit 18-20, X2) [Att bonus = +3 Str, +1 Feat, +1 BAB]
Longsword (15gp; 1d8+2 dam; +4 att, Crit 19-20, X2) [Att bonus = +2 Str, +1 racial, +1 BAB]
Dagger (2gp; 1d4+2 dam; +2 att, 19-20 X2)
Short bow (30gp; 1d6 dam; +5 att, X3 ) [Att bonus = +3 Dex, +1 racial, +1 BAB]
Quiver of 40 arrows (2gp) -3
Backpack (2gp)
Belt Pouch (1gp)

pp
gp 20
sp
cp
[/sblock]
 

Between the weather, the climate, and the nature of the environs the trenches leading into the fort appear quite clear of sign or track. However, Tyyrh's elven eyes notice the telltale serpentine disturbances left by snakes and reptile tails, although the lack of claw marks makes it more plausible to infer snake. Tyyrh also has a rather solid fix on following the path of Ernesto, which is a bit more solid than the others yet they're able to keep a rough fix on their fellow's movements, as well.

OOC: Yeah, Leif nailed that roll. *chuckles*
 


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