I say retreat to the Well Room to decide if we are in any shape to continue. Brawar for one only has cantrips and two sleep spells left. If everyone wants to rest another day I guess that would be alright.
"Aye say, let me get Fabahl stable, and he should be able to channel healing for us. Then check this room, which we just eliminated the guardian of. After that I say we rest up in the well room."
As you get a better look at the place, you see a room with a small desk and overturned chair, a scattering of papers, clothing, and personal items, an empty armor and weapon rack, and a dwarf-sized bed.
OOC:
Please roll perception checks to search the room. Each character gains 1 check/ 5 minutes.
"There ya go, Morjik!" the rogue says, seeing the dwarf beat down the injured monster.
Cade pours the offered waterskin's healing-well water down Fabhal's throat slowly, to heal the gnome however much the well-water can. Then he smashes his morningstar into the fallen monster a few times to make sure it's dead. That done, he heads into the room to examine it for any loot the displacer beast may have been guarding.
[sblock=ooc]Perception check of 20, or 21 with Trapfinding to find any traps in the room. 1d20+11=21 [/sblock]
Cade stashes away the bit of loot he finds, and as the others search parts of the room, he says "Arright, we better get back t' the well 'n' see if that dwarf's still there t' git Fabhal back onnis feet. B'fore any more trouble finds us." He gets ready to go grab his pack and various tools for the march back to the magic-well-room.
[sblock=ooc]Got an Appraise check of 20 to estimate the value of the loot Cade found. 1d20+7=20 [/sblock]