Glade Riven
Adventurer
My suggestion on the Horns: 1d4 piercing, natural attack; 1.5x strength bonus on damage if used as part of a charge.
The bonus to two of the physical stats and a penalty to a mental stat is technically against Paizo's +2 to physical, +2 to mental, -2 to anything that was part of their original guidelines for race building. Not a deal breaker, though. With all the combat bonuses, I'd add a weakness..maybe something called Blindspot that makes them easier to flank.
The bonus to two of the physical stats and a penalty to a mental stat is technically against Paizo's +2 to physical, +2 to mental, -2 to anything that was part of their original guidelines for race building. Not a deal breaker, though. With all the combat bonuses, I'd add a weakness..maybe something called Blindspot that makes them easier to flank.