technoextreme
Explorer
So you honestly think that having classes which are completely overshadowed and will never really have anything of meaning to contribute included in the Player's Handbook for a game is a solid design choice?Exactly. Though I don't think it is an issue of 3e or 2e/1e not being solidly designed, it is an issue of that design not appealing to you. It is just a different approach to balance that works for some but doesn't for many others (which also happens to be the case with 4E).
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