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Pathfinder 1E [Pathfinder] Planning on switching to Pathfinder?

I've not seen or heard anything about Pathfinder that'd make me switch to it instead of continuing to use my 3.x books.

You could try to get your local public library to purchase it; that way you could at least check it out for free (and you'd also make sure other patrons have that same opportunity). :)
 

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Definitely switching to Pathfinder here, playing Beta atm. I am enjoying the improvements to PF-RPG such that I couldn't possibly go back to playing 3.5e. From the class changes, to the new and revised feats, the spell changes, combat maneuver mechanic (incl. grapple), the skill system, realigned magical items, removal of ECL/LA, etc.
 

4e is still pushing enough awesome buttons that I have no need to switch my campaign. I'd happily play a Pathfinder game if a good one came along, though.
 

removal of ECL/LA

I must have just missed this. Admittedly, I'm not following Pathfinder's development TOO closely, but the beta doesn't address LA at all, because it's not a monster manual and thus contains no rules for any races other than the seven core ones, which have always been ECL 0.

If they are actually considering a system which isn't the 3.5e one for playing powerful races, could someone provide a link or description? Or are they just being lame and saying you can't ever play an ogre, in which case my opinion of Pathfinder just dropped several notches?
 

I must have just missed this. Admittedly, I'm not following Pathfinder's development TOO closely, but the beta doesn't address LA at all, because it's not a monster manual and thus contains no rules for any races other than the seven core ones, which have always been ECL 0.

If they are actually considering a system which isn't the 3.5e one for playing powerful races, could someone provide a link or description? Or are they just being lame and saying you can't ever play an ogre, in which case my opinion of Pathfinder just dropped several notches?

Not too much info on this front, but the rules will be covered in the Bestiary.
 

You could try to get your local public library to purchase it; that way you could at least check it out for free (and you'd also make sure other patrons have that same opportunity). :)

It isn't like I have any sway over my local library's purchasing. A quick look online tells me that the local collection has no RPG books in it whatsoever. I expect there's a reason for that. And if there isn't, I still wouldn't pick Pathfinder as the start of their collection. At the moment, in terms of gaming bang for the buck for the library, 3.x is far better - used books are cheap.

And, as I just said, I haven't heard anything about Pathfinder that really gets my juices running.
 


I'm going to get my group to look at the changes to see whether they wish to finish the rest of my 3.x Age of Worms campaign with Pathfinder rules. It should be a good test of whether high level play was suitably addressed.

After that, I'm going to suggest running the Council of Thieves, the first Pathfinder adventure path utilising the final ruleset. Knowing my players, I think they will go for it; that path is shaping up to be 41 flavours of awesome.

I'm also playing a 4E game as well but the experience for our group has been so-so. Two thumbs up for the DM who is doing his usual best, but lukewarm on the ruleset.

Best Regards
Herremann the Wise
 

I intend to finish out my 3rd edition campaign and then start my next campaign using the new Pathfinder rules.

That's the situation I'm in too. Council of Thieves is starting to look like the next campaign of choice or maybe Second Darkness.
 

To be honest? No.

We just started two new 3.5 games (one I play, one I DM) and so far the opinions on Pathfinder seems to be "meh." For me, I'm not sure I like how they changed the classes. It seems many classes (cleric, wizard) got pointless upgrades in power in exchange for spells being weaker and weaker, while other resource classes (barbarian, bard) got round-to-round resource management that seems a pain to manage. Overall, I'd have preferred they fix 3.5 by making it simpler, not more complex.

We're happy with our 3.5 houserules (after deciding 4e is not for us) so far. However, I will look at the final PDF (both the Core Rules and Tome of Secrets) to make my final decision.

But from the previews, it looks like they broke more than they fixed...
This is pretty much the tune I'm singing as well. I never really expected to play a Pathfinder game, but I had hoped at least to use it as an idea well for houserules in case I ever play a 3.5 game again. Unfortunately, my impressions of the in-progress rulesets were... not so good. I'm struggling to recall anything I reacted positively to, really.
 

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