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Pathfinder 1E Pathfinder RPG Core Book - Cover Posted

I'm definitely looking forward to this book.

And what I feel makes WAR a better artist over the others is that his work is more dynamic and full of action.
 

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ppaladin123

Adventurer
I'm definitely looking forward to this book.

And what I feel makes WAR a better artist over the others is that his work is more dynamic and full of action.


Which is why asking him to make a piece where two characters are just standing there doing nothing and posing (4e phb1) is such a bad idea. It totally negates the greatest feature of his art.
 

w_earle_wheeler

First Post
This cover -- as well as the one he did with the green dragon for WotC -- is great.

I hope that Paizo does what WotC won't (or can't) do: offer us a poster of this cover art!
 

WhatGravitas

Explorer
Which is why asking him to make a piece where two characters are just standing there doing nothing and posing (4e phb1) is such a bad idea. It totally negates the greatest feature of his art.
I think the idea was like that:
- WAR did great artwork, let's get him to do our core covers, as a lot of people like his artwork
- PHB cover should focus on singular characters, as it is aimed on players - not monsters or so, leave that for the MM
- Put a character of each gender on it - to appeal to all genders
- Showcase some new race to help them to get traction - tiefling (was changed due to publishers) or dragonborn

This line of thought pretty much ends in the covers we have... - and the individual ideas are pretty good, it just doesn't like up that well. And it happened on the Eberron books for 4E again... *sigh*

WAR needs action pieces to shine and then he *really* shines, otherwise he's just good or above-average - but not excellent. :erm:

Cheers, LT.
 

rounser

First Post
- PHB cover should focus on singular characters, as it is aimed on players - not monsters or so, leave that for the MM
I find the art direction style of PCs just posing for the camera out of context in action poses to be bad form for D&D. It tells no story, doesn't suggest an adventure or world, and looks artificial and contrived, which is bad for immersion.
 

I find the art direction style of PCs just posing for the camera out of context in action poses to be bad form for D&D. It tells no story, doesn't suggest an adventure or world, and looks artificial and contrived, which is bad for immersion.

How can the cover of a game book affect immersion?
 


rounser

First Post
How can the cover of a game book affect immersion?
:confused:

You can't be serious. Art has no effect on how you envision a game? It never inspires you or helps you visualise possibilities for adventure or action, or a character? It never signals to you what the game is about? May as well ask "How can the words in the book affect immersion?"
 
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