Paths of Legend - Tragedy at Silvergard

ethandrew said:
AC: 14; HP: 6/6

Estelle looks at the retreating donkey, and then over at the walking dead men. She frowns at her ineffective daggers protruding from the neck of one and yells in frustrations before she sprints at the beast. In the last second she drops low and attempts to take the legs out from under it.

[sblock=Actions]This should be fun. Trip Attempt on Dagger Throat. Melee Touch attack is 5, so I should stop there, but I don't want to. Strength check of 18, she's got some power to her.

So, I lose. I provoke an AoO, and he can now try to trip me. Lovely. Good choice.[/sblock]

OOC: Actually, he can only do a react-trip if you succeeded on the touch attack, which you didn't. He does get the AoO though. Dagger Throat's AoO vs Estelle. (1d20+2=8)

As Estelle ducks low, trying to take the zombie off its feet, the zombie swipes at her with a fist, but misses.

OOC: Next in the initiative - Muzdum.
 

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"William! Go away, ya'r bloody wounded!" Muzdum yells to the paladin. Then turning to the zombies, he shouts "Die again undead scum! RaHaHaHa" and tries to hit the zombie that just attacked Estelle with a blow of his warhammer
Attc: 10
Dmg: 7
 

Muzdum's warhammer whistles passed the zombie's midsection, just barely missing.

OOC: Next in the initiative - Norali.

Norali, cowed by her inability to affect the zombies, moves behind William, touches his leg briefly as she casts cure light wounds. OOC: Swapping out her prepared magic stone to do so. Norali's cure light wounds on William. (1d8+1=4)

OOC: Next in the initiative - 2 Zombies.

As Estelle is recovering from her lunge, she turns to find Dagger Throat's fist approaching her face. Luckily, it passes in front of her nose instead of connecting with it. OOC: Dagger Throat attack vs Estelle. (1d20+2=11)

Crushed Skull takes a swing at Muzdum, its fist bouncing off of Muzdum's shield, the skin of its knuckles now adorning the shield instead of its own hand. OOC: Crushed Skull attack vs Muzdum. (1d20+2=9)

OOC: Next in the initative - Alaric.
 

Alaric moves around some more, gesturing and chanting briefly again, then points at the zombie with the crushed skull, sending an arcane bolt of freezing wind at the zombie's head!

"Undead! Figures. I didn't prepare any magic to fight undead today..." He frowns.

[sblock=attack]Ray of Frost spell, with point blank and precise shot, versus the crushed-skull zombie. Luckily InvisibleCastle was kind to the attack roll this time! Attack of 19, for 2 points of cold damage.[/sblock]
 

[sblock=DM's damage reminder...you no looky]Crushed Skull = 3 damage, Dagger Throat = 2 damage[/sblock]

Alaric's spell freezes the chunks of brain matter and the dangling eyeball hanging out of the gaping hole in the zombie's skull.

OOC: Next in the initiative - Aohdan.
 


[sblock=DM's damage reminder...you no looky]Crushed Skull = 7 damage, Dagger Throat = 2 damage[/sblock]

Aohdan's sword crashes through the frozen bits of the zombie's skull, spraying chunks of frozen flesh, bone, and brain across the road.

OOC: Next in the initative - Johen.
 

Johen can feel that Highflyer has jumped from his shoulder and also perceives the hawk's
distress. However the young druid is completely unaware that the donkey's lead has dropped
from his wrist, nor does he hear the donkey trot away from the combat scene.

Great Oak, give me strength!! he thinks as he closes on the nearest zombi, positioning
himself so as to attack the zombi's left side.

He raises his scimitar high in the air. The blade shines briefly before slashing the left shoulder
of the zombi in a deep cut.

[sblock=OOC]
All rolls without my strength modifiers as I haven't got them with me. Flanking.
scimitar with flank (1d20+2=18)
slashing damage (1d6=4)[/sblock]
 

Johen's scimitar slices clean through the crushed skull zombie's shoulder, removing its arm and most of its chest as it slumps to the ground, motionless.

OOC: Next in the iniative - Corath.
 

Corath narrows her eyes as she lunges at Dagger-Throat again.

[sblock=Corath's attack roll](1d20+1=7)

Talk about a crappy roll. :\ Given that some of the others didn't hit on a 10, I'm not even going to bother with the damage roll. :( [/sblock]
 

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