Trickstergod
First Post
If I get up at 3 AM, decide I'm bored, and want to start playing for the next 12 hours fairly straight through, then do much the same tomorrow, thanks to the weekend, will this DM be up for that? And able to get at least 2-3 more players? And still be up for a weekly session? And pretty much available at any time I'm bored and want to game?
Then, yeah, sure, I'd be willing to pay for that. I don't currently play any pay-for-play on-line games right now, but I'm not too adverse to the idea. How much are they? Anywhere from $10-25 a month? Well, if a GM's willing to drop everything and run what could be a very long game for me, with a few other players that are his responsibility to wrangle up for those odd hours of play, for what comes out to a price drastically less than minimum wage, even factoring in other players paying...well, sure, sure.
Part of an on-line games advantage is that it can be played pretty much at any time, for any amount of time, without any necessity for anyone else being available. Once a GM can offer that up, then I'll see paying worthwhile. Often enough, it seems that getting together for a gaming session is an inconvenience; one that's worth getting together for, but one that always involves at least someone at the table having had some difficulty in showing up for.
Once gaming sessions are as convenient as an on-line game, then I'll see it being worth paying for.
Then, yeah, sure, I'd be willing to pay for that. I don't currently play any pay-for-play on-line games right now, but I'm not too adverse to the idea. How much are they? Anywhere from $10-25 a month? Well, if a GM's willing to drop everything and run what could be a very long game for me, with a few other players that are his responsibility to wrangle up for those odd hours of play, for what comes out to a price drastically less than minimum wage, even factoring in other players paying...well, sure, sure.
Part of an on-line games advantage is that it can be played pretty much at any time, for any amount of time, without any necessity for anyone else being available. Once a GM can offer that up, then I'll see paying worthwhile. Often enough, it seems that getting together for a gaming session is an inconvenience; one that's worth getting together for, but one that always involves at least someone at the table having had some difficulty in showing up for.
Once gaming sessions are as convenient as an on-line game, then I'll see it being worth paying for.