[PBP] Tholestia Chapter 1: Minotaur trouble and a failed ambush

Wulf sobs with a voice full of tears:

I do not know what to do...is this adventuring life....quarrels and everything....I wish I within the safe comfort of my parents house.....sob ...sob..I trusted Sir Roland...I thought of him as a good leader......can a man not have faith in anything....



And then more firmly:
I do not choose to follow him....I do not share his quest for justice....I will put my destiny in your hands Mr. Deepwinter...My two blades and spells are yours and will serve the rest of the party...I do not know which dangers and events lay ahead...but I believe WE will be able to confront anything.....
I merely seek fame and glory...I trust in it that this party will bring me these treasures...


OOC MAn we rule!!! magnificent roleplaying everyone!/OOC
 

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OOC: Curse the violations of lazy messaging! this post somehow must have been submitted before Wulf's...


To Ilan in a sudden outburst of angry Elven:

Damnit, Ilan show some balls, and cut the diplomacy crap, this farce has lasted taken way too long already. This stupid Paladin is no threat to us and never will be, lets hope this malaka rounds up some villagers, his god has forsaken him anyway, from now on it will be downhill for him.

Then turning around suddenly addressing the entire party:

If you have a problem with our plan, then leave now and hope that we never cross again! If not let's get to do some darn adventuring! There are treasures to gain out there, and knowledge to learn, power to grasp. Let's not tally about in utter uselessness.

After stopping a while to regain posture, Deepwinter 7 turns his head towards Patrick with a mean eye

And what about you ranger? Have you chosen this place to waste the rest of your short live in, or does the surge of curiosity still thrive in your body? Choose! This is a rare opportunity for one who lives in the land of the lawfull. If you stay, keep your mouth shut about the Knights; neither of us here would want the publicity

OOC: Jeroen, don't bugger us with more actions from Roland, unless you want to keep him as your player character
 
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I keep my face stern for a second, then I start to laugh. "I know that, but the others don't. I could have offed him in a heartbeat." I laugh on for a moment then I dry my eyes.

"Well patrick, do you join us?? There is enough fame and riches to go round when you adventure with us."
 
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"Someone has to try and protect this forest. I can do my job against certain creatures, with help of some militia in town, though a small tribe of Minotaurs is too much for me. My role of protection lies mostly in stealth and information gathering anyway. I would still like you to get rid of the Minotaurs, or at least find out why they started their aggression and extortion all of a sudden, but I can't force you to do anything."

Patrick thinks for a while.

"Regardless of what you do, I will not join. I think my abilities are no match for yours, and my home is here."

"Tristan, you are a Ranger, as well as a cleric of Heironeous... what do you make of it all?
 

LONG, BUT PLEASE READ (optional for Casper and Jurgen)

I am not entirely happy with the events that have transpired.

The way I see it, Sullaf sacrificed the PCdom of his character because he would start a fight with Ilan if Ilan would provoke Roland further. There are several reasons why Ilan would do such a thing.

a) Trying to taunt the paladin, knowing the paladin can't kill his prisoner, getting away with things you could otherwise never get away with, and hence gaining leeway and power over the group even though being a prisoner. This is smart thinking.

b) Trying to taunt the paladin, trying to escalate the situation into a fight. Since Ilan has poor melee skills and probably a sundered bow after the first round of combat (you are indoors - outside might have been different), he would hope DW7 would help him and cocoon the paladin or something. This would in the best scenario lead to the Paladin leaving the group, and in the worst remaining PCs having to choose sides and many PC deaths.

c) As B, but thinking he could win the fight on his own. Whether he could or not is debatable (though quite likely if he could lure the paladin outside), but again, this leads to a very arguable situation where it is one PC over the other. If Tristan would roleplay his character well but his tactics poorly (not very likely I know :)), he might lose his PC as well.

d) karsten knowing that Jeroen wouldn't kill someone else's character, Ilan could taunt Roland as much as he wanted. So why the hell not do it, he might just make his paladin leave because a wussy paladin isn't fun to play, greatly increasing Ilan's maneuverability in the game. This is a severe case of metagaming, even more so than B and C.

Only A is acceptable. D&D is not Ludo (mens erger je niet) where you try and hit each others' pawns off the board. Besides that, both B, C and D involve extreme cases of metagaming. Now, I can handle metagaming against the DM. I can either spot it and do something about it, and often (90% of times) I modify my monsters and items anyway (so you can't go "Drow have 4 hp so I should kill them with one sword blow: Charge!")

Actively Metagaming against other players however is sickening. They have no control over the "meta aspect" of the game and are hence powerless to stop it. You are hence ruining the fun for one of your fellow players.

If this game can't be played by all of us without assigning an enemy, you can designate me as one. I can handle it. ("I have a random CR20 encounter table around here somewhere..." :))

If you feel the need to "win" this game by reducing the fun of other players, I suggest you read the introduction to the 2nd edition Players Handbook and Dungeon Masters guide. What it boils down to: You can't win a roleplaying game. Not even by killing all the monsters, taking their loot and getting XP - that's like saying that you win the game in monopoly by throwing dice: You win through playing dice. In roleplaying games you win the game through killing monsters and taking their stuff. Or saving the princess. Or being Knighted by the Monarch. Or getting the girl. Or recovering the Ancient tomes with Arcane Secrets. None of these win you the game. You can't win a roleplaying game - however, there is a goal to them: The goal is to have fun with eachother.

I have fun when characters interact with eachother in personalities that we gave them. Getting them involved in a story, created by the players and DM cooperatively. Matthijs and Jeroen feel more or less the same way (correct me if I am wrong). If the character dies it is often seen as a loss of a unique personality. Matthijs of course, has never lost a character unless the campaign ground to a halt, so we don't know for sure :).

Take has fun when he kicks ass. He wants to be better at kicking ass than anyone in the game. The only reason it doesn't bother the rest much is because we are happy to fill support roles in combat so we don't care much if Takes character has a higher bodycount than the rest of us. Take is happy when his character is kneedeep in the blood of his enemies, and he is making sure his enemies spill it on the floor like tapwater. If his character dies it is no big deal. There are plenty ways to kick ass, and he hasn't yet seen them all, so bring out those 4d6s.

One of the things that is a very big tendency with Karsten's characters is that they often ride the balance between falling from grace or not. Sometimes they fall, sometimes they barely hang on. He also roleplays VERY dramatically. He likes combat as well, and is slightly less happy with a support role - he too wants to kick ass. Most of all though, he wants to be an important character in the campaign (world), wielding political power. Again, correct me if I am wrong. If he loses a character it depends on whether the DM gave him enough attention with how he interacts with the political power structures in the world whether he cares or not. A character with just stats and a short background is replacable. If his King of the castle, conqueror of worlds dies, it is a sad day even if the character had only 8 CON and a limp. However, I have on occasion also seen him gloat over when he had power over other players (or their charcters). That brings me to my next point.

We can all have fun together despite somewhat different ways of having fun. However, sometimes, one way of having fun conflicts with another. A session in which Karsten reaped the benefits of being knighted for the first time, DW7 met a fellow Psion with a secret agenda, and Jeroen tried to get even with an annoying treasurer springs to mind. Take only had a few Jousting matches, only the last of which was even somewhat exciting. Karsten, Matthijs and Jeroen said "Best. Session. Evar!". While Take got increasingly annoyed and said "We did nothing today. We wasted our evening."

Karsten's quest for importance seems to have infringed in Jeroen's desire to do deep character immersion roleplaying. I hope Karsten, that you did not do the things you did for selfish reasons. We participate to ALL have fun. I am not telling you off, I am just trying to make sure we do all reach the goal of the game. It would be a shame if someone did not for no good reason. All we have to do to all have fun is respect eachother's playing styles. Perhaps we can even enjoy other styles from time to time as well. I know I can enjoy a good Greataxe critical from time to time.

Rav
 
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OOC: Does Freud always get out of bed this early?


OOC: Metagaming is possible in character, I do it all the time in real life as well, but that besides... Somehow I do think that Ilan tried to come to agreements with Roland in the end. We all know how stubborn a paladin Jeroen can play, just remember the one we had to kill because we made a little fun out of his god (10 to 1 odds, no real interest, CHARGE!!!)

I at least want to say that I REALLY enjoyed Roland, he was the first paladin that interested me. Great roleplaying! and I mean it.

But it is weird to just walk away in a clash of personalities. The last few posts didn't act as a reply to ours at all you were just acting like a little child. Maybe the line was simply crossed before and in that regard it's admirable that you prefer to write your character out over playing inconsistently. You could have been quicker though, in a way you were wasting our time with the last few posts...

Ron, it's good to be king, I know!

I like your indepth analysis of our DnD playing styles. Unfortunately you said very little about me :p But I think you are wrong about the meta-gaming stuff in some serious aspects. I dont believe that any of us would ever try to spoil the fun of any other. Yes a paladin would be annoying to DW7 and Ilan, but in game terms in was enjoying, for it eventually lead to some good roleplaying, that I think we all enjoyed (and is was a great surprise to me). I have spoken to both Jeroen and Karsten, and they said they had fun and it was all OOC discussion, for neither of us knew what the other would post the next day and that was what it was all about.

Karsten has no grudge against Jeroen (I think ;)) and he just played like he always does, like a spoiled arrogant brat. He has done this for as long as we play the game, so Jeroen should have known this. If he decides to typecast a paladin against him, then don't walk away if things get tricky, it was OBVIOUS that the two characters would clash.

Metagaming is perfectly allowed as long as it doesn't involve knowledge of facts that the character really doesn't have. There are also things called hunches. In real life it's easy for me to get rid of a paladin like gullable guy, for you can learn what basically motivates him only by looking and talking to him for a while. Insulting a paladin is like steeling candy from a baby.

So don't accuse Karsten too much, I don't think he deserves it ... Maybe there is just no one to blame, or all of us ... let's remember that two days ago we still wrote stuff like "best roleplaying ever"

- Mat
 

Really long

OOC:
I'm going to add my bit as well although I am not part of this PbP any more. Ron has some good points, but I do think he went a little overboard. I will not say that I disliked the whole ordeal: it was indeed one of the best Roleplaying sessions ever. Yet I saw as a character no choice but to leave the party. This is for several reasons, and I will try to explain them a bit, although Mat, your argument that he (Ilan) tried at the end, is a poor excuse. This is my analasys of the event:

The main reason I thought Roland could not carry on any longer, is the loss of his base of Power, namely authority. When even his best friends do not follow his orders, an authority figure is lost for the only power a Leader truly has, is the leadership he has over others. If the people rebel against the King, the King falls (to put it in Mat's analogy.

IC there were only a few options left for a TRUE paladin, for a man of honor is not one to think in terms of compromise.

Although dw7 did try to cross the bridge so to speak, his initial point of view was annoyed disinterest for holding up the parties progress. When he saw that the Paladin was indeed serious about his 'job', he changed to a more active roll. Imho this was done too late, for the situation (seen from Roland's point of view) had escalated to a point of no return. In his vision several of his "sacred" believes had been roughly violated. This brings an interested dilemma: when does a Paladin cross the line. After Ilan's rant about false Gods etc. imho that was about it. So Roland indeed crossed the line between being sensible or being downright a Paladin, defending his beliefs, fighting all who opposed them.

From this point on Roland had only 3 choices: A. Killing Ilan, B. Arresting Ilan, C. Walk away. As I discussed with Mat, A was not an option. C would greatly be ooc (for a Paladin does not walk away, he simple takes a tactical retreat) so it was choice B. There wasn't really an other option. We could add D. forgetting about the whole thing and just get along (Ron's preferable course of action) but imho that would be more ooc than all the other options. The only basis for such a descission would be that I (Jeroen) wanted the party to stick together. From Roland's point of view this would be absolutely absurd. He already did not enjoy leading two convicts who he had never seen before. Furthermore he did not need them, as some of the other PC's tend to believe because (again from the eyes of Roland) they were A. not supporters of Heironeous, B. not Paladins, C. Heathens, D. not true to their cause, E. he not familiar, F without honor, G. convicts, H more trouble then they were worth etc etc Add the distrust against dw7 (which dw7 roleplayed marviously imho) and you will come to the conclussion that this really isn't an option, once the line has been crossed.

So the only real option Roland had was to arrest the convict which lead to his loss of Power (which imho is truly a meta judgement call). Proclaiming he was to arrest Ilan, the party reacted, as I feared, against this course of action, based on ooc information. For one Ilan did not seem all that afraid of a Paladin arresting him, which is by all account strange for a convict who is on LG territory, and in general only out 'on probation'. Dw7 clearly did not make this leap of insight and started a minor protest, along with his normal ridicule of behavior. Disappointed was I in the actions of Tristan, or more, the lack of action.

As mentioned this course of action led to a couple of points which could not be overlooked by a TRUE Paladin. As I was not about to kill another PC or to dominate roleplay I decided that for the sake of the story, the DM, the party and mostly for the sake of the other PC's, it would be best for Roland to leave. For if he stayed, a fight with other PC's would be inevitable. This would undoubtedly torn the party in half, which was NOT my intention.

Clearly Roland had to leave. I would rather sacrifice one character than to destroy a whole party. This way the rest can continue to play although speaking of childish (quoting Mat's words) only proves YOUR lack of vision (directed only towards Mat) which is frimly underlined by your last few posts. If you do not appreciate REAL roleplaying, than don't bugger us with more actions from DW7, unless you want to keep him as your player character. For I doubt you would have done the same if YOU were playing a Paladin. Playing a Paladin is difficult as is. You would have comprimised which in my point of view is directly opposite of what a true Paladin would do. So please stop your ridicule remarks and think before you post, for I for one was NOT happy to be in a position where the only real roleplaying would be to kill off my own PC! Nice to have amused you!

AS you can see I lay no real blame. It was roleplaying which led me to believe that ic Roland could/would not continue with this party. Action is reaction. Spitting on a Paladins believes and not following his orders seriously troubles a Paladin imho. So there you have it. My side of the story...

If you think you seriously disagree with me, you can email for I will not be posting here. It is too nice a story to conteminate with this stupid argument. Mat you probably disagree, your arrogance leaves you no choice, so I will gladly await your email. :D

Jeroen as Roland signing off
 
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I agree to the proposed leadership of Deepwinter and Ilan, as you probably DO allow alternate visions to influnce our decision-making. I, for one, just like adventuring and I believe, Deepwinter, that that is your goal exactly, so I leave up to you to decide what we will do next.

You talk sensibly and therefore I don't think that Ilan and you have obtained your status as convicts by committing a too serious crime. If you had done so, governor starke would have never send you with Tristan, Wulf, Roland and me. But I think it is wise to deal with our assignment to investigate the disappearance of the tax-collectors sensibly from now on, leeving no loose ends.



OOC: sorry that I couldn't participate for so long, but I've finished the Uni, so I've got plenty of time now!
 

Re: LONG, BUT PLEASE READ (optional for Casper and Jurgen)

Originally posted by Ravellion, to Ilan
I am not telling you off, I am just trying to make sure we do all reach the goal of the game.
Ah. Quoting myself... the arrogance :D.

Anyway, only Karsten knows why he did it. If he himself was playing the paladin the arrogant elf would have been dead after yelling one word of blasphemy, no? That's why I think the idea of metagaming is so galling to me.

Anyway, on with the game.
 

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