PC Death and XP

We just let it ride, two or three levels difference is the norm, not everybody can show up everytime we game so we get a pretty wide distribution. The game still works out pretty well. If you have one specific character that just keeps on dying, say he's died 5 or 6 times but nobody else is dying, then you have a totally different problem than trying to keep that character caught up on exp. there is something amiss either with the character concept or the person playing the character, or perhaps you have a DM problem.
 

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Where in the FRCS is this rule of Xp by level?
I would love to use it, would save some future headaches...

By the way, i would vote on giving lower levels more xp, even though still don't have a system for it...
 

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