Ashy said:I'm running a campaign where the PC's start out as children - how would you stat them?
Ashy said:Any thoughts or suggestions?![]()
KaeYoss said:You're running a game with 8-year-old characters?
What are the adventures about? Find the shop where they sell all the great toys? Solve the disappearing-sweets-mystery? The "boss" character is the school bully who beats them up and takes their milk money? The treasures they find are a +2 pencil of homework doing? +1 glasses of right answers in school tests? The boots of climbing trees?![]()
Sorry, couldn't resist! And before they're coming down on me for not contributing, the Star Wars RPG has "Aging Effects" of characters below Adult.
Child: -3 STR, CON. -1 rest
Young Adult: -1 to all.
Adult: no mod.
The modifiers are cumulative.
Humans are Childs till 11, and Young Adults till 15 (at least in Star Wars).
Drawmack said:I would rule that you follow the 0 level character rules for creating multiclassed characters at first level but they only get one class. In essence make them a 0 level rogue. That gives them about half the abilities of a level 1 rogue.