Kahuna Burger said:
or it could possibly detract from their games. I've played with enough different attitudes to know which it does for me.
It's true that different playstyles are different.
Ah yes, the "if you enjoy my playstyle you are mature and good roleplayers and if you don't you are immature..." I think we're done here.
If that's the case, we should have been done from day one, since the position you have consistently taken is that people who don't play clerics the way you think they should be played shouldn't be allowed to play at all.
You've decided how you think a cleric should be played, and people who don't do it your way get "A Little Chat (TM)." But the fact of the matter is that there are as many ways to play a cleric as there are people playing clerics. You may not like the way I play my cleric, but that doesn't mean that your way is the only way.
If I'm playing a lawful neutral cleric of the god of commerce, you can expect that I'm going to set up a rate table for healing. Not because I'm a jerk, but because it's immoral to provide value without compensation. Now, if we can agree on a suitably clear and detailed joint venture contract before we get started, I may be willing to provide my services to the group for a share of the returns on our venture. But it shouldn't be the expectation that I will.
Kahuna Burger said:
No, actually, at least two people on this thread have commented on players who do this with clerics are problem players who find a way to be annoying with any character, and my opening post specificly asked IF it was a cleric thing or if people belonged to groups that were universally uncooperative.
AFAICT, the only people saying it's cleric only are the ones defending it as "not a problem".
Way to misread the thread. Just a few posts prior to your cleric only problem comment, you'll find Greylock's comment.
Greylock said:
Oddly enough, speaking of fulfilling "party roles", I have played in games, some as recently as a year or so ago, where the party Barbarian with great-ax would refuse to go toe to toe with the bad guys, out of a Meta fear on the part of the player because he "only" had 14 HPs [at first level], leaving it up to the more roguish members of the party. Where the party Fighter [Paladin-type] would refuse to help my above mentioned Cleric when a manticore was dragging him off because he didn't agree with his un-Knightly take on life. When the Wizard wouldn't blast the approaching hoards with her best AoE spell because she was running low for the day. Where the party Rogue wouldn't touch traps because he was gunshy.
So why, for the love of all that is unholy, does every one feel compelled to pick on Clerics?
This, as I mentioned above in my previous post, is the SINGLE most un-fun aspect of playing a Cleric.
If you look, you'll also find Agamon's comment.
Agamon said:
Bingo. People here are saying this is a Cleric Only problem. And maybe that's their experience, but it's not mine. Plenty of times I've seen PCs refuse to help each other because of in-game disagreements. Because of the hack'n'heal nature of D&D, the cleric's refusal to heal is maybe more obvious.
I've noticed that with the exact same players, they'll run a group of strangers and not work together much at all, but when they make a group of PCs from the same organization, disagreements are down and everyone's following the same game plan. I often insist that they make the latter type of group. While in-party disgruntlement has a place, it's a lot more fun when they get along.
Here, you see that at least one person has encountered this problem with Barbarians, Paladins, Wizards, and Rogues. It's not a cleric only problem, it's an issue that reaches all classes.
The only problem here is that you've decided that clerics need to be played your way, and if they're not, it's no fun for anyone else. In my experience, doing it the other way can also be loads of fun for people. Maybe my groups have a higher threshold for low-grade interparty friction than your groups.
But I'm happy to play with a broad variety of players and character types.
--G