Voi_D_ragon
Explorer
Do you have any experience DMing or playing a PC that had something very wrong going on in their brain (either created that way or as a result of trauma/magic in-game)?
Was it a problem/disruptive to your sessions in any way?
How much crazy is too much crazy?
Would you outright veto a player from bringing a nut-job PC to your table, or would you like to see how that would work out?
On this note, here's a (partial, for apparent reasons) background to help create a PC that's not quite right in the head- like, hardcore not quite right. Like, being not quite right is their most identifiable trait.
Obviously, if you so wish, you could make a PC choose this background and then give them personalities that accentuate their madness, like paranoia.
Background
-Lifelong Delusion
All your life, you have believed you were something you weren't; your speech, your manners, your clothing, your dwelling, everything about you makes it painfully obvious to others that you are not what you believe yourself to be. And yet, there is an unshakable belief inside of you that you are something you are not: you have created an image of this persona inside your head, and you tie each and every one of your thoughts and your actions to this identity: it doesn't matter how the person you imagine yourself to be would actually act, you view yourself as the true representative of its mannerisms; if others don't accept your vision, they must be the ones acting delusional.
Skill Proficiencies: Choose one from History, Religion, or Animal Handling and one from Insight, Deception or Persuasion
Languages:Two of your choice
Equipment: Choose the equipment set from any other background. Equipment obtained in this way must reflect who you believe you are, and any distinctive markings that you attribute any meaning to are either visibly falsified (if pertaining to an organization or person of note) or made up.
False Persona:
You are somehow convinced, even if you possess none of the skills you should, that you are a person that you clearly aren't; choose what your delusion makes you believe you are from the table below (or generate a random result by rolling a d8):
d8 Personality Traits:
Add two more personality traits, as well as an ideal, a bond and flaw from any other background.
You do, after all, believe yourself to be someone else.
[I ask this and wrote all that up because I was thinking of writing up a goblin ranger that would eventually get a spider buddy to ride that thought he was a knight in shining armor (hence my earlier finesse lance post also)]
Was it a problem/disruptive to your sessions in any way?
How much crazy is too much crazy?
Would you outright veto a player from bringing a nut-job PC to your table, or would you like to see how that would work out?
On this note, here's a (partial, for apparent reasons) background to help create a PC that's not quite right in the head- like, hardcore not quite right. Like, being not quite right is their most identifiable trait.
Obviously, if you so wish, you could make a PC choose this background and then give them personalities that accentuate their madness, like paranoia.
Background
-Lifelong Delusion
All your life, you have believed you were something you weren't; your speech, your manners, your clothing, your dwelling, everything about you makes it painfully obvious to others that you are not what you believe yourself to be. And yet, there is an unshakable belief inside of you that you are something you are not: you have created an image of this persona inside your head, and you tie each and every one of your thoughts and your actions to this identity: it doesn't matter how the person you imagine yourself to be would actually act, you view yourself as the true representative of its mannerisms; if others don't accept your vision, they must be the ones acting delusional.
Skill Proficiencies: Choose one from History, Religion, or Animal Handling and one from Insight, Deception or Persuasion
Languages:Two of your choice
Equipment: Choose the equipment set from any other background. Equipment obtained in this way must reflect who you believe you are, and any distinctive markings that you attribute any meaning to are either visibly falsified (if pertaining to an organization or person of note) or made up.
False Persona:
You are somehow convinced, even if you possess none of the skills you should, that you are a person that you clearly aren't; choose what your delusion makes you believe you are from the table below (or generate a random result by rolling a d8):
- A powerful warrior
- An influential noble
- An illuminated mystic
- A skilled criminal
- An erudite scholar
- A popular showman
- A worthless nobody
- A member of another race or culture
d8 Personality Traits:
- I have accepted the fact that others don't view me as I view myself. They're still wrong though.
- I am deeply knowledgeable of the type of person I am trying to imitate. However I still can't quite bring myself to act “properly”.
- I take all the characteristics common to my persona up a notch. Or five.
- Whenever confronted about my discrepancies, I accuse others of shortsightedness; they don't understand my actions (or words, or appearance).
- I project my delusions onto others as well: they're not what they say they are, they're what I say they are.
- I firmly refuse anything that cannot be proven with solid evidence. The evidence I present concerning myself is, of course, rock-solid
- I can, at the drop of a hat, change my perspective on myself, going back and forth between multiple personalities.
- I am, in fact, a normal person. My delusion is that I am delusional and I struggle to trust anything I think or say.
Add two more personality traits, as well as an ideal, a bond and flaw from any other background.
You do, after all, believe yourself to be someone else.
[I ask this and wrote all that up because I was thinking of writing up a goblin ranger that would eventually get a spider buddy to ride that thought he was a knight in shining armor (hence my earlier finesse lance post also)]
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