Y.O.Morales
First Post
Last night I was reviewing again the contents of the Encyclopedia of Monsters Vol. 1 and a thought crossed my mind, since this book has 96+ pages with half of its content being 'flavor material'.
Knowing that most PDFs buyers prefer small e-books that are printer-friendly, I was thinking if PDF publishers should give flavor material the same priority as in print books. A publisher may want to balance the book by putting an amount of flavor material proportional to the game mechanics, but this will increase the page count and make the product bigger, slower to download, and more messy when printing it. And because many customers only find the game mechanics useful, then sacrificing some portion of the flavor material may contribute to a smaller file.
So I would like to know the opinion of PDF buyers. What do they prefer, flavor material well balanced with game mechanics or just plain rules?
Knowing that most PDFs buyers prefer small e-books that are printer-friendly, I was thinking if PDF publishers should give flavor material the same priority as in print books. A publisher may want to balance the book by putting an amount of flavor material proportional to the game mechanics, but this will increase the page count and make the product bigger, slower to download, and more messy when printing it. And because many customers only find the game mechanics useful, then sacrificing some portion of the flavor material may contribute to a smaller file.
So I would like to know the opinion of PDF buyers. What do they prefer, flavor material well balanced with game mechanics or just plain rules?