RangerWickett said:I start out at level 1, but give a little more background and survivability.
Everyone gets Wound Points equal to their Con (or 3/4 Con for small races). This means all 1st level characters can take a few hits before dropping. WP heals at a rate of 1/day, while HP heals 1/level/hour. This gets rid of the need to always use healing magic, and thus I can get rid of clerics (never was too fond of them).
Everyone gets 10 bonus skill points that they can only use for Craft, Knowledge, or Profession. This helps round them out.
But yes, low level play is fun. There's more ingenuity, usually, and less usage of the 'big guns' to kill off bad guys.![]()
Like your houserules RangerWickett. I hate starting at level one personally. All low level charctewrs look about the same to me and they can't use a fraction of the options that are out there
JMO for my needs a long old style campaign is the last thing I want to play in. I expect to run at most 20 sessions (3 times a month) and than I am done with that character. YMMV of course but I'd rather start at 4th or 5th level than play to 20th