The hardest part of being a sorcerer, as everyone knows, is choosing your spells!
So here's the challenge: If you are a level 12 sorcerer and you wish to tyranically rule a small race of mountain-dwelling folk, which selection of spells would be the most ideal? The people you rule are a magicless people, so you are supreme and unchallenged. The mountains cut off your realm from other meddling nations, so you don't expect any infractions from many outsiders. What spells would the most successful, iron-fisted, diabolical sorcerer-king have at his command? (So you don't have to look it up, here are the spells known/level for a Sor12)
6th--1
5th--2
4th--3
3rd--4
2nd--5
1st-- 5
0--9
I'd imagine a lot of enchantment spells to manipulate minions, illusions to frighten the populace, and maybe something more deadly to deal with rebels? I dunno. What do you think?
Thanks!
R
				
			So here's the challenge: If you are a level 12 sorcerer and you wish to tyranically rule a small race of mountain-dwelling folk, which selection of spells would be the most ideal? The people you rule are a magicless people, so you are supreme and unchallenged. The mountains cut off your realm from other meddling nations, so you don't expect any infractions from many outsiders. What spells would the most successful, iron-fisted, diabolical sorcerer-king have at his command? (So you don't have to look it up, here are the spells known/level for a Sor12)
6th--1
5th--2
4th--3
3rd--4
2nd--5
1st-- 5
0--9
I'd imagine a lot of enchantment spells to manipulate minions, illusions to frighten the populace, and maybe something more deadly to deal with rebels? I dunno. What do you think?
Thanks!
R