HoboGod
First Post
Detecting MAGIC doesn't involve sight either: where in the Detect Magic spell description does it say that it does?
Not if there's something between you and the spot ten feet southwest... but anyway, how on earth is this statement relevant?
It's not necessarily sight that I'm talking about when I'm referring to line of sight, it's the general affect of line of sight, that which allows you to grasp the exact square of something. A listen check can provide an equivalent line of sight, for example. That's what I was trying to illustrate with the analogy.
Are you saying that your objection to Detect Magic is that - unlike the other detect spells (in the PHB, at least: others vary) - it doesn't have a line saying "If an aura is outside your line of sight then you determine its direction but not its exact location"?
If that's all, fair enough: house-rule it in, job done. However, it's not in the description as written and I'm happy to play it as it lies. As the spell stands, the qualification is "if the auras are in your line of sight, you can make Spellcraft skill checks to determine the school of magic involved in each". It's pretty clear from this that - as written - you get the rest of the information whether or not the aura is in your line of sight. House-ruling the spell to make it function as you want it to is perfectly reasonable, but it's not a "loophole" to suggest that the spell works the way it's written.
Yes, the fact that it doesn't specify is my problem. I tend to argue that when there does not exist a specific function, make no assumptions and assume the least powerful effect. One statement which doesn't pertain to the function you're trying to operate isn't a blanket statement to say you automatically get the ability to locate something and the specific kind of location you want (in this case, the grid space of an invisible creature).
Quite honestly, yes, because it doesn't specify my interpretation as I worded it, how I handle Detect Magic is a house-rule. However, allowing the ability to pinpoint exact location is also a house-rule. If you played this spell without interpreting it whatsoever, then this spell would provide you only the "location" of whatever you're trying to find. You'd be hard pressed to know what that means because location is a general term that could refer to anything, even as broad as plane of existence. You're forced to house-rule, that's what I'm doing, that's what you're doing, that's what everyone must do. Neither of us have the law of RAW on our side. We are merely arguing the rationality for our decisions, for even if one side conceded (which I wouldn't necessarily want you to do,) it doesn't end the debate.
It doesn't function anything like See Invisibility. See Invisibility allows you to see invisible things. Detect Magic allows you to tell which square a magical aura is in, and Arcane Sight does the same thing by means of visual information: See Invisibility and Arcane Sight are by no means equivalent, although they are nicely complementary.
I didn't say equivalent, I was quite careful in my wording to say that they would be similar. They would both operate a function that pinpoints an invisible creature.
Detect Magic. . . relies on line-of-effect rather than line-of-sight, and its parameters for line-of-effect are well-specified in the spell description.
I agree wholeheartedly, but how the spell functions and what functions it bestows upon the user are different entirely. Having line of effect gives you the ability to use this spell on creatures you cannot see, but not necessarily the ability to notice something hidden or invisible.
True Seeing isn't mentioned there either. Neither is Glitterdust. Neither is Dust of Appearance. Neither is Invisibility Purge. Neither is Faerie Fire. So what?
That's exactly my point, those specify in their spell descriptions that it can allow you to pinpoint/see invisible creatures. They are part of the explicit ways you can detect an unseen or hidden creature.
. . .but your real problem with it seems to be because of Arcane Sight. . .
You'd think that, but nope! It's mostly those people with Detect Magic at will who move slowly toward their destination so that a small area in front of them is always on the third turn of Detect Magic, a larger area in front of them is on the second turn, and the remaining area up to 60 ft in front of them is on the first turn. The effects of Arcane Sight can be easily replicated to a limited degree, it's better not to let it grow too strong.