Saeviomagy said:If a monster doesn't need to be killed within 10 rounds, then it never constituted a threat to the party anyway.
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Tactics, my dear Saeviomagy, tactics. My trusty halfling sorcerer used to love to hit a grounded enemy with a few extended acid arrows, then fly away. Long-duration spells like this mesh very well with hit & run tactics. (Naturally, the stupid barbarian would run up and go toe-to-toe with it, and half the time kill it before the spells ran out. But hey-you can't win 'em all.
