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PF2E PF2E like D&D 4e?

dave2008

Legend
@Campbell is their a good way to find a pathfinder society group in my area? I did a quick google search and didn't get any good info. My PF google-fu must be bad.
 

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Campbell

Relaxed Intensity
@Campbell is their a good way to find a pathfinder society group in my area? I did a quick google search and didn't get any good info. My PF google-fu must be bad.
Generally you are going to want to find the website for your local chapter. Here is the website for the Ohio Pathfinder Society.

Right now is not the best time to find in person games. If you use discord this semi-official discord server always has games going on various virtual tabletops. There are all kinds of really helpful folks there.
 
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Campbell

Relaxed Intensity
I am not really a fan of long rest, short res, daily or encounter abilities that do not directly correspond to meaningful stuff in the fiction. It bothers me less than martial characters that are lackluster, do not fulfill their fictional promises, or are not compelling from a game play perspective. For the longest time I defended encounters and dailies in Fourth Edition because I did not want to see the return of fighters that felt boring to play (to me) and did not feel like they should be fighting dragons and pit fiends.

Then I played games where at will abilities were allowed to be awesome and game play was mostly about choosing the right ability based on the current situation or where different resources had to be managed in tandem. From a game play perspective I prefer it when resource recovery is not automatic, where you have to make decisions about which resources to focus on.
 


Teemu

Adventurer
I don't mind short rest abilities. Abilities that charge per discrete encounter are not short rest abilities in my opinion. They are recharged per encounter, not via a short rest which is easy to play with as a DM. You seem to implying that encounter powers recharged per short rest, which they did not in my experience. You literally had access to them every discrete encounter after waiting what...5 minutes to go to the next room if that? That's an encounter power, not a short rest power. And as you just stated, once you blow it off it is done for the encounter regardless of how long the encounter takes which can also negatively impact story-telling. If I'm in a story and the PC in question uses his big attack against a group of kobolds and he wins, then looks fine. IF he is in battle with a group of giants in a big old fight and he blows off his encounter power, but can't do it again even though it is still needed to achieve victory then the story reader starts to go, "Why doesn't he just do that power again? Why can he only do it once whether the battle is 12 seconds against a kobold group or 30 minutes against a group of giants?" Different animal in my experience.

I can already tell we're never going to agree on encounter powers or at will powers. So I'll make it my last post on the subject and accept the differing viewpoints.
I just wanted to mention that the 4e 5 min short rest is not always guaranteed. Just some time ago the group in my 4e game was assaulting an enemy keep. They had to fight 3 full encounters without a short rest in between since their rests were interrupted by enemies coming down from upper levels. It’s definitely true that most of the time you’re going to get a 5 min breather after an encounter, but it’s not always true.

And as comparison to my 5e game, even though the short rests take up an hour, often the circumstances allow for a short rest between every fight of a particular day. Not always, but it can be quite common. It really depends on the type of situation the party is in.
 

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