• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[pfrpg] follow me into shadows

Sindri: The amulet pieces make no sense until you get all of them together. Then they come together and make a solid key. The key is fused together now, and the metal chains that held them over the shining armor of the skeletons fall away.

Julius: The scholar responds in a way that makes you think he's rolling his eyes. Obviously I need you to be more specific. Point the amulet directly at something if you want me to tell you what I know.
 

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Hmmm... huh... Exquisite. We may be the first people to have seen this key intact since it was first made, I believe, thousands of years ago! I don't want to tell you how to do the obvious, but look for a key hole. Were there any other clues left about the room?
 

Kain sheathes his battle axe and shoves his way forward to examine the new trinket. "This thing had better be worth the purchase price," he commented aloud.
 

Jack surrenders the key to Kain and retreats to Sindri's side. Sindri looks at the eidolon oddly then heaves himself to his feet. "Well, we've got a key, now we just need a lock." He marches down the last couple of steps until he is fully in the room and he begins to look around. He'll start in the center of the room. (OOC:I seem to recall a pedestal of some sort in the middle of the room. Sindri will begin his search there.)
 

((feel free to zip back a few pages and re-read the description of the room for details.))

The massive pillar that came up from the floor, right under the stone slab when it was turned, and directly in the center of the sarcophagi blocks, is covered in elegant tracery and shapes, one which has a massive gap in the middle with only a small shape in the middle of it.
 

Sindri chuckles and pokes the small shape with his finger. "This might be it. Who's got the key-thing now? Kain? Let's try this thing."
 


Kain rolls the talisman around in his hand few times, examining it from all angles. He wrinkles his nose, shrugs, and says, "I'm sure it's going to set off yet another trap of some kind."

He then puts the key in the lock and tries to turn it.

((I'm at full HP - 48 - and I haven't used a single spell from my 6/5/3 list))
 

Although feeling deflated after the battle ends suddenly, Sir Angus carefully cleans any bits of bone off his sword before moving into the centre of the room and assuming a guard position. He continuously scans the room in case something else decides to crawl out of the stonework.

Sir Angus is at 65 out of 69, so is good to go.
 

Into the Woods

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