• NOW LIVE! Into the Woods--new character species, eerie monsters, and haunting villains to populate the woodlands of your D&D games.

[pfrpg] follow me into shadows

Angus: you run up past the party, up the stairs, past the skeletons... you note that their bones have vanished, leaving only their armour and swords sparkling on the stone of the floor.

Then up those steps to the first floor area. The Scholar is near the fallen pillar, the one covered in story panels lying on one side on the ground. He looks at you What's going on down there? Julius is babbling about the gem stone, I don't understand.


[sblock=Julius]You get another sensation from the gem stone. It's... not an evil feeling. The female presence seems youthful, as if asking you a question. You can't quite make out what she's saying; you're clearly too far from the stone to "hear" her.

also: are you on the platform, or did you jump out to one of the several pillars between it and the group's landing?

Also also: if you had one end of a rope, and the rest of the group had the other, people could more easily make it across to the landing. Just saying.[/sblock]
 

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Julius looks over at the stone and gets up, "It doesn't seem evil, its trying to tell me something but I can't hear, I will move closer, also, can you throw me a rope?" he asks.

[sblock=fitd]He had been on a pillar, but is now on the block with the pedastal.[/sblock]
 


Julius: you get over to the gem. Now what?

OOC:
Rope: look at your equipment sheets. If you have it, you have it. And what does nimble have to do with anything? he can climb and leap with the greatest of ease; you clumsy types are the ones who need rope! Oy.

Also: I'm preparing to start another game when this one is done. talk to me if you're interested.
 

[sblock=OOC]I will go back and get the rope and take it back to the gem, then I will try to communicate with it.[/sblock]

Julius nimbly jumps back and gets the rope before bringing it back. he walks up to the gem, doesn't touch it but talks to it and sees if it responds.
 

It doesn't, regardless of what you say (and, btw: what *do* you say to it? Just curious). You get a strong sense that it want's to say something to you: it's still reaching out, and the sense of it trying to talk to you is intensifying.

You get the rope from whom? Angus isn't there now, though I don't recall if he took the rope or left it with Sindri.
 

OOC: Angus left suddenly and just dropped the rope.

Angus arrives back were they left the scholar slightly out of breath. He immediately becomes confused as the scholar seems to be behaving normally and does not appear to know what is going on down below. Being confused is not an unusual state for Angus to be in when confronted with things outside his area of expertise, so he simply blurts out. "Sindri {puff} found what he thinks is an ancient evil {pant} guarded by a jewel. {puff} Julius is near the jewel and it appears that something is trying to control him. {pant} Sindri thinks its you. I think you need to come down there."
 

Ragnor Drakechild

Securing the rope on this end, then looping his belt around the rope, Ragnor attempts to make the jewl platform.



OOC: Doh!! Just realized I have the jump spells for a minimum of 23 at my level. Do I still need to roll? Also, I would be interested in the new game FitD. ]
 

OOC: Yeah sure. The DC is 10: a 5 foot jump with no running start. I wouldn't even need Julius to roll at this point. Mark off the spells, and you make the platform no problem. There you are, next to Julius, at the gem.

As for the game: I've got a SAGA edition game I'm starting, and I'm enquiring about starting a new M&M game on the boards over at atomicthinktank.com, and the new edition came out using the DC license (yay!). Both are recruiting.
 

Sindri isn't about to risk another fall into that darkness. So he sits, physically and emotionally drained, waiting to find out what happens. Either the scholar will arrive or Julius will touch the stone. Whichever, Sindri will rouse himself and deal with it when it happens. Now, however, he'll wait and watch ready to command Jack into action if it should be necessary.
 

Into the Woods

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