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Phaeton's Falcons

scranford

Explorer
Icklebad Moffet - Gnome Rogue

Ickle peaks in the room, making sure to keep his head close to floor level, where it is most likely to go un-noticed. He now has his tanglefoot bag in hand and his ghost sound spell ready to release behind the culprits to draw their attention away if needed.
 

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Craw Hammerfist

First Post
As the door silently swings open, light spills into the alleyway. There is a wall running east-west just to the south of the door. It runs for about 20'. There is a door in the wall about 15' from where you stand. The rest of the warehouse is an open structure, with the occasional pillar for support. Wagons, crates, and barrels fill much of the warehouse, with barely enough room to walk between.

You can hear voices from further inside the warehouse.

ooc: I'll have a map up tonight.
 

s@squ@tch

First Post
Deric leans around the door opening takes a quick peak inside the door. He takes note of the layout of the room beyond.

Then he leans back outside and whispers,"Good job Ickle - they don't appear to be alerted to our presence."

Deric then gives a thumbs up gesture to Vylela and Roland who are standing down at the corner of the warehouse. He also gestures for them to approach.

Realizing that it is go time, Deric as quietly as possible incants Magius Enervata Lakat (Mage Armor) outside the door, facing away from the inside of the warehouse. As the last syllable is spoken, a swath of silver flames appear around his feet, then begin to swirl silently around his body as they travel upward on his body, finally disapating as they reach his head, leaving him with a slight silvery sheen.

[sblock=OOC]Mage Armor -- duration = 2 hours. AC now: 16/16/14 (normal/touch/flat-footed)[/sblock]
 
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PhoenixAsh

First Post
Vyleya Argnon, Human Fighter 2

Vyleya keeps her crossbow trained on the door for the tense moments after it is opened, her breath held and her weapon steady. She waits a full mental six count before lowering the weapon and releasing the held breath.

She carefully stows her crossbow against her pack, resting it on her back. Then she reaches over and lifts up her halberd, spinning the weapon deftly once in her hands, flicking the tattered pillowcase off and leaving the steel blade of the pole-axe naked.

Adjusting her grip to a loose but ready hold she advances, slowly, as quietly as she can manage to the group around the doorway at Deric's beckoning.

OOC: Move silently (if necessary): 1d20 +2 Dex, -4 ACP = 4
http://invisiblecastle.com/find.py?id=910240
 

Blind Azathoth

Explorer
Roland breathes a soft sigh of relief at the complete lack of horrible monstrosities or falchion-wielding guards pouring out of the doorway. Like Vyleya, he stores his crossbow, opting instead to strap his shield to his arm and draw his heavy mace. He moves beside Vyleya to join the others at the door.

[sblock=OOC]And if required, a Move Silently roll.[/sblock]
 

ethandrew

First Post
Not wanting to be the first one in, Livingston will wait until everyone else is near the door before moving toward it himself. He lingers amongst the legs of the others while holding his morningstar tightly, perhaps more tightly than necessary.
 

Lot

First Post
Gurv pulls his swords from the bedroll and creeps through the open door. He moves to the nearest wall once inside and tries to disappear into a shadow. Gurv looks around for anything interesting or potentially dangerous.

[sblock=OOC]Move Silently: 20. Hide: 10.[/sblock]
 

Craw Hammerfist

First Post
As you investigate, there are a handfull of small rattles and clinks from the more heavily armored folks, but it does not seem to attract attention.

ooc: as we have initiated a hostile situation, let me get initiative rolls as a default. Feel free to pick your order, i.e. "I'll stay behind the rogue" or " I'll go last" etc. Sacks and barrels are difficult terrain. Crates are close quarters while in the same square unless you get on top of them. They are 4' tall.
 

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s@squ@tch

First Post
[sblock= OOC] Deric will be near the back, as he is pretty much useless in melee. He will move to M3, and hang out near the crates, his light crossbow in his hands.
I suggest that Gurv or Ickle move to the door on the wall and listen for voices and also peer around the end to see where our foes are located -- whether in the room or in the warehouse at large. [/sblock]

[sblock=Initiative Rolls]
How about 10?
1d20+2-> [14,2] = (16)
1d20+2-> [13,2] = (15)
1d20+2-> [20,2] = (22)
1d20+2-> [13,2] = (15)
1d20+2-> [4,2] = (6)
1d20+2-> [15,2] = (17)
1d20+2-> [13,2] = (15)
1d20+2-> [6,2] = (8)
1d20+2-> [13,2] = (15)
1d20+2-> [14,2] = (16)
Initiative Rolls (10) [/sblock]
 
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ethandrew

First Post
Livingston will slowly creep inside the warehouse as well, trying to stay low and remain undetected. He pulls his sling out in his other hand just in case he needs it.

[sblock]Intiative 1d20+2=12[/sblock]
 

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